Commit 4a843f28 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

dxgi: Implement dxgi_surface_GetDesc() on top of wined3d.

parent d29f263c
...@@ -296,35 +296,6 @@ HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_devic ...@@ -296,35 +296,6 @@ HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_devic
wined3d_private_store_init(&texture->private_store); wined3d_private_store_init(&texture->private_store);
texture->desc = *desc; texture->desc = *desc;
if (desc->MipLevels == 1 && desc->ArraySize == 1)
{
DXGI_SURFACE_DESC surface_desc;
IWineDXGIDevice *wine_device;
if (FAILED(hr = ID3D10Device1_QueryInterface(&device->ID3D10Device1_iface, &IID_IWineDXGIDevice,
(void **)&wine_device)))
{
ERR("Device should implement IWineDXGIDevice.\n");
wined3d_private_store_cleanup(&texture->private_store);
return E_FAIL;
}
surface_desc.Width = desc->Width;
surface_desc.Height = desc->Height;
surface_desc.Format = desc->Format;
surface_desc.SampleDesc = desc->SampleDesc;
hr = IWineDXGIDevice_create_surface(wine_device, &surface_desc, 0, NULL,
(IUnknown *)&texture->ID3D10Texture2D_iface, (void **)&texture->dxgi_surface);
IWineDXGIDevice_Release(wine_device);
if (FAILED(hr))
{
ERR("Failed to create DXGI surface, returning %#x\n", hr);
wined3d_private_store_cleanup(&texture->private_store);
return hr;
}
}
if (desc->ArraySize != 1) if (desc->ArraySize != 1)
FIXME("Array textures not implemented.\n"); FIXME("Array textures not implemented.\n");
if (desc->SampleDesc.Count > 1) if (desc->SampleDesc.Count > 1)
...@@ -348,13 +319,35 @@ HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_devic ...@@ -348,13 +319,35 @@ HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_devic
&d3d10_texture2d_wined3d_parent_ops, &texture->wined3d_texture))) &d3d10_texture2d_wined3d_parent_ops, &texture->wined3d_texture)))
{ {
WARN("Failed to create wined3d texture, hr %#x.\n", hr); WARN("Failed to create wined3d texture, hr %#x.\n", hr);
if (texture->dxgi_surface)
IUnknown_Release(texture->dxgi_surface);
wined3d_private_store_cleanup(&texture->private_store); wined3d_private_store_cleanup(&texture->private_store);
return hr; return hr;
} }
texture->desc.MipLevels = levels; texture->desc.MipLevels = levels;
if (desc->MipLevels == 1 && desc->ArraySize == 1)
{
IWineDXGIDevice *wine_device;
if (FAILED(hr = ID3D10Device1_QueryInterface(&device->ID3D10Device1_iface, &IID_IWineDXGIDevice,
(void **)&wine_device)))
{
ERR("Device should implement IWineDXGIDevice.\n");
wined3d_texture_decref(texture->wined3d_texture);
return E_FAIL;
}
hr = IWineDXGIDevice_create_surface(wine_device, wined3d_texture_get_resource(texture->wined3d_texture),
0, NULL, (IUnknown *)&texture->ID3D10Texture2D_iface, (void **)&texture->dxgi_surface);
IWineDXGIDevice_Release(wine_device);
if (FAILED(hr))
{
ERR("Failed to create DXGI surface, returning %#x\n", hr);
texture->dxgi_surface = NULL;
wined3d_texture_decref(texture->wined3d_texture);
return hr;
}
}
texture->device = &device->ID3D10Device1_iface; texture->device = &device->ID3D10Device1_iface;
ID3D10Device1_AddRef(texture->device); ID3D10Device1_AddRef(texture->device);
......
...@@ -256,23 +256,23 @@ static HRESULT STDMETHODCALLTYPE dxgi_device_GetGPUThreadPriority(IWineDXGIDevic ...@@ -256,23 +256,23 @@ static HRESULT STDMETHODCALLTYPE dxgi_device_GetGPUThreadPriority(IWineDXGIDevic
/* IWineDXGIDevice methods */ /* IWineDXGIDevice methods */
static HRESULT STDMETHODCALLTYPE dxgi_device_create_surface(IWineDXGIDevice *iface, const DXGI_SURFACE_DESC *desc, static HRESULT STDMETHODCALLTYPE dxgi_device_create_surface(IWineDXGIDevice *iface,
DXGI_USAGE usage, const DXGI_SHARED_RESOURCE *shared_resource, IUnknown *outer, void **surface) struct wined3d_resource *wined3d_resource, DXGI_USAGE usage,
const DXGI_SHARED_RESOURCE *shared_resource, IUnknown *outer, void **surface)
{ {
struct dxgi_surface *object; struct dxgi_surface *object;
HRESULT hr; HRESULT hr;
FIXME("iface %p, desc %p, usage %#x, shared_resource %p, outer %p, surface %p partial stub!\n", TRACE("iface %p, wined3d_resource %p, usage %#x, shared_resource %p, outer %p, surface %p.\n",
iface, desc, usage, shared_resource, outer, surface); iface, wined3d_resource, usage, shared_resource, outer, surface);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
if (!object)
{ {
ERR("Failed to allocate DXGI surface object memory\n"); ERR("Failed to allocate DXGI surface object memory\n");
return E_OUTOFMEMORY; return E_OUTOFMEMORY;
} }
if (FAILED(hr = dxgi_surface_init(object, (IDXGIDevice *)iface, outer, desc))) if (FAILED(hr = dxgi_surface_init(object, (IDXGIDevice *)iface, outer, wined3d_resource)))
{ {
WARN("Failed to initialize surface, hr %#x.\n", hr); WARN("Failed to initialize surface, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object); HeapFree(GetProcessHeap(), 0, object);
......
...@@ -164,11 +164,10 @@ struct dxgi_surface ...@@ -164,11 +164,10 @@ struct dxgi_surface
LONG refcount; LONG refcount;
struct wined3d_private_store private_store; struct wined3d_private_store private_store;
IDXGIDevice *device; IDXGIDevice *device;
struct wined3d_resource *wined3d_resource;
DXGI_SURFACE_DESC desc;
}; };
HRESULT dxgi_surface_init(struct dxgi_surface *surface, IDXGIDevice *device, HRESULT dxgi_surface_init(struct dxgi_surface *surface, IDXGIDevice *device,
IUnknown *outer, const DXGI_SURFACE_DESC *desc) DECLSPEC_HIDDEN; IUnknown *outer, struct wined3d_resource *wined3d_resource) DECLSPEC_HIDDEN;
#endif /* __WINE_DXGI_PRIVATE_H */ #endif /* __WINE_DXGI_PRIVATE_H */
...@@ -164,10 +164,15 @@ static HRESULT STDMETHODCALLTYPE dxgi_surface_GetDevice(IDXGISurface *iface, REF ...@@ -164,10 +164,15 @@ static HRESULT STDMETHODCALLTYPE dxgi_surface_GetDevice(IDXGISurface *iface, REF
static HRESULT STDMETHODCALLTYPE dxgi_surface_GetDesc(IDXGISurface *iface, DXGI_SURFACE_DESC *desc) static HRESULT STDMETHODCALLTYPE dxgi_surface_GetDesc(IDXGISurface *iface, DXGI_SURFACE_DESC *desc)
{ {
struct dxgi_surface *surface = impl_from_IDXGISurface(iface); struct dxgi_surface *surface = impl_from_IDXGISurface(iface);
struct wined3d_resource_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc); TRACE("iface %p, desc %p.\n", iface, desc);
*desc = surface->desc; wined3d_resource_get_desc(surface->wined3d_resource, &wined3d_desc);
desc->Width = wined3d_desc.width;
desc->Height = wined3d_desc.height;
desc->Format = dxgi_format_from_wined3dformat(wined3d_desc.format);
dxgi_sample_desc_from_wined3d(&desc->SampleDesc, wined3d_desc.multisample_type, wined3d_desc.multisample_quality);
return S_OK; return S_OK;
} }
...@@ -214,7 +219,7 @@ static const struct IUnknownVtbl dxgi_surface_inner_unknown_vtbl = ...@@ -214,7 +219,7 @@ static const struct IUnknownVtbl dxgi_surface_inner_unknown_vtbl =
}; };
HRESULT dxgi_surface_init(struct dxgi_surface *surface, IDXGIDevice *device, HRESULT dxgi_surface_init(struct dxgi_surface *surface, IDXGIDevice *device,
IUnknown *outer, const DXGI_SURFACE_DESC *desc) IUnknown *outer, struct wined3d_resource *wined3d_resource)
{ {
surface->IDXGISurface_iface.lpVtbl = &dxgi_surface_vtbl; surface->IDXGISurface_iface.lpVtbl = &dxgi_surface_vtbl;
surface->IUnknown_iface.lpVtbl = &dxgi_surface_inner_unknown_vtbl; surface->IUnknown_iface.lpVtbl = &dxgi_surface_inner_unknown_vtbl;
...@@ -222,7 +227,7 @@ HRESULT dxgi_surface_init(struct dxgi_surface *surface, IDXGIDevice *device, ...@@ -222,7 +227,7 @@ HRESULT dxgi_surface_init(struct dxgi_surface *surface, IDXGIDevice *device,
wined3d_private_store_init(&surface->private_store); wined3d_private_store_init(&surface->private_store);
surface->outer_unknown = outer ? outer : &surface->IUnknown_iface; surface->outer_unknown = outer ? outer : &surface->IUnknown_iface;
surface->device = device; surface->device = device;
surface->desc = *desc; surface->wined3d_resource = wined3d_resource;
return S_OK; return S_OK;
} }
...@@ -26,7 +26,7 @@ import "dxgi.idl"; ...@@ -26,7 +26,7 @@ import "dxgi.idl";
interface IWineDXGIDevice : IDXGIDevice interface IWineDXGIDevice : IDXGIDevice
{ {
HRESULT create_surface( HRESULT create_surface(
[in] const DXGI_SURFACE_DESC *desc, [in] struct wined3d_resource *wined3d_resource,
[in] DXGI_USAGE usage, [in] DXGI_USAGE usage,
[in] const DXGI_SHARED_RESOURCE *shared_resource, [in] const DXGI_SHARED_RESOURCE *shared_resource,
[in] IUnknown *outer, [in] IUnknown *outer,
......
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