wined3d: Simplify checking if the released resource is in use as a rendertarget…
wined3d: Simplify checking if the released resource is in use as a rendertarget in device_resource_released().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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