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wine
wine-winehq
Commits
4aeaba0d
Commit
4aeaba0d
authored
Dec 10, 2008
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 10, 2008
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wined3d: Use the actual fixup for the stage in gen_ati_shader().
This fixes a regression introduced by commit
89139b75
.
parent
3e6d1bfd
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ati_fragment_shader.c
dlls/wined3d/ati_fragment_shader.c
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dlls/wined3d/ati_fragment_shader.c
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4aeaba0d
...
...
@@ -351,6 +351,7 @@ static GLuint gen_ati_shader(const struct texture_stage_op op[MAX_TEXTURES], con
if
(
op
[
stage
].
cop
!=
WINED3DTOP_BUMPENVMAP
&&
op
[
stage
].
cop
!=
WINED3DTOP_BUMPENVMAPLUMINANCE
)
continue
;
fixup
=
op
[
stage
].
color_correction
;
if
(
fixup
.
x_source
!=
CHANNEL_SOURCE_X
||
fixup
.
y_source
!=
CHANNEL_SOURCE_Y
)
{
FIXME
(
"Swizzles not implemented
\n
"
);
...
...
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