Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
4ba16b84
Commit
4ba16b84
authored
Sep 17, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Sep 17, 2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Get rid of some redundant checks for ORM_FBO.
ORM_FBO is already implied by surface_can_stretch_rect() because WINED3DFMT_FLAG_FBO_ATTACHABLE can only be set when ORM_FBO is.
parent
de3bd86f
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
3 additions
and
5 deletions
+3
-5
surface.c
dlls/wined3d/surface.c
+3
-5
No files found.
dlls/wined3d/surface.c
View file @
4ba16b84
...
...
@@ -3583,8 +3583,7 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, const
* FBO support, so it doesn't really make sense to try and make it work with different offscreen rendering
* backends.
*/
if
(
wined3d_settings
.
offscreen_rendering_mode
==
ORM_FBO
&&
GL_SUPPORT
(
EXT_FRAMEBUFFER_BLIT
)
&&
surface_can_stretch_rect
(
Src
,
This
))
if
(
GL_SUPPORT
(
EXT_FRAMEBUFFER_BLIT
)
&&
surface_can_stretch_rect
(
Src
,
This
))
{
stretch_rect_fbo
((
IWineD3DDevice
*
)
myDevice
,
SrcSurface
,
&
srect
,
(
IWineD3DSurface
*
)
This
,
&
rect
,
Filter
,
upsideDown
);
...
...
@@ -3647,9 +3646,8 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, const
Src
->
palette
=
This
->
palette
;
}
if
(
wined3d_settings
.
offscreen_rendering_mode
==
ORM_FBO
&&
GL_SUPPORT
(
EXT_FRAMEBUFFER_BLIT
)
&&
!
(
Flags
&
(
WINEDDBLT_KEYSRC
|
WINEDDBLT_KEYSRCOVERRIDE
))
&&
surface_can_stretch_rect
(
Src
,
This
))
if
(
GL_SUPPORT
(
EXT_FRAMEBUFFER_BLIT
)
&&
surface_can_stretch_rect
(
Src
,
This
)
&&
!
(
Flags
&
(
WINEDDBLT_KEYSRC
|
WINEDDBLT_KEYSRCOVERRIDE
)))
{
TRACE
(
"Using stretch_rect_fbo
\n
"
);
/* The source is always a texture, but never the currently active render target, and the texture
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment