Commit 4e0f6a45 authored by Oliver Stieber's avatar Oliver Stieber Committed by Alexandre Julliard

Allow the WINED3DSBT_IMPL to be applied so that states can be synced

between render target contexts.
parent ec72ef14
...@@ -330,7 +330,7 @@ should really perform a delta so that only the changes get updated*/ ...@@ -330,7 +330,7 @@ should really perform a delta so that only the changes get updated*/
/* FIXME: Only apply applicable states not all states */ /* FIXME: Only apply applicable states not all states */
if (/*TODO: 'magic' statetype, replace with BOOL This->blockType == D3DSBT_RECORDED || */This->blockType == D3DSBT_ALL || This->blockType == D3DSBT_VERTEXSTATE) { if (/*TODO: 'magic' statetype, replace with BOOL This->blockType == D3DSBT_RECORDED || */This->blockType == WINED3DSBT_INIT || This->blockType == D3DSBT_ALL || This->blockType == D3DSBT_VERTEXSTATE) {
PLIGHTINFOEL *toDo = This->lights; PLIGHTINFOEL *toDo = This->lights;
......
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