Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
4f148c28
Commit
4f148c28
authored
Feb 19, 2008
by
Tony Wasserka
Committed by
Alexandre Julliard
Mar 04, 2008
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3dx9: Implement D3DXCheckVersion.
parent
e6a3d808
Hide whitespace changes
Inline
Side-by-side
Showing
26 changed files
with
171 additions
and
13 deletions
+171
-13
d3dx9_24.spec
dlls/d3dx9_24/d3dx9_24.spec
+1
-1
d3dx9_24_main.c
dlls/d3dx9_24/d3dx9_24_main.c
+12
-0
d3dx9_25.spec
dlls/d3dx9_25/d3dx9_25.spec
+1
-1
d3dx9_25_main.c
dlls/d3dx9_25/d3dx9_25_main.c
+12
-0
d3dx9_26.spec
dlls/d3dx9_26/d3dx9_26.spec
+1
-1
d3dx9_26_main.c
dlls/d3dx9_26/d3dx9_26_main.c
+12
-0
d3dx9_27.spec
dlls/d3dx9_27/d3dx9_27.spec
+1
-1
d3dx9_27_main.c
dlls/d3dx9_27/d3dx9_27_main.c
+12
-0
d3dx9_28.spec
dlls/d3dx9_28/d3dx9_28.spec
+1
-1
d3dx9_28_main.c
dlls/d3dx9_28/d3dx9_28_main.c
+12
-0
d3dx9_29.spec
dlls/d3dx9_29/d3dx9_29.spec
+1
-1
d3dx9_29_main.c
dlls/d3dx9_29/d3dx9_29_main.c
+12
-0
d3dx9_30.spec
dlls/d3dx9_30/d3dx9_30.spec
+1
-1
d3dx9_30_main.c
dlls/d3dx9_30/d3dx9_30_main.c
+12
-0
d3dx9_31.spec
dlls/d3dx9_31/d3dx9_31.spec
+1
-1
d3dx9_31_main.c
dlls/d3dx9_31/d3dx9_31_main.c
+12
-0
d3dx9_32.spec
dlls/d3dx9_32/d3dx9_32.spec
+1
-1
d3dx9_32_main.c
dlls/d3dx9_32/d3dx9_32_main.c
+13
-0
d3dx9_33.spec
dlls/d3dx9_33/d3dx9_33.spec
+1
-1
d3dx9_33_main.c
dlls/d3dx9_33/d3dx9_33_main.c
+13
-0
d3dx9_34.spec
dlls/d3dx9_34/d3dx9_34.spec
+1
-1
d3dx9_34_main.c
dlls/d3dx9_34/d3dx9_34_main.c
+12
-0
d3dx9_35.spec
dlls/d3dx9_35/d3dx9_35.spec
+1
-1
d3dx9_35_main.c
dlls/d3dx9_35/d3dx9_35_main.c
+12
-0
d3dx9_36.spec
dlls/d3dx9_36/d3dx9_36.spec
+1
-1
d3dx9_36_main.c
dlls/d3dx9_36/d3dx9_36_main.c
+12
-0
No files found.
dlls/d3dx9_24/d3dx9_24.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_24/d3dx9_24_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
24
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_25/d3dx9_25.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_25/d3dx9_25_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
25
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_26/d3dx9_26.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_26/d3dx9_26_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
26
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_27/d3dx9_27.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_27/d3dx9_27_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
27
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_28/d3dx9_28.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_28/d3dx9_28_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
28
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_29/d3dx9_29.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_29/d3dx9_29_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
29
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_30/d3dx9_30.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_30/d3dx9_30_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
30
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_31/d3dx9_31.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_31/d3dx9_31_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
31
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_32/d3dx9_32.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_32/d3dx9_32_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,16 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
32
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_33/d3dx9_33.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_33/d3dx9_33_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,16 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
33
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_34/d3dx9_34.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_34/d3dx9_34_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
34
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_35/d3dx9_35.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
@ stdcall D3DXCheckVersion(long long)
d3dx9_36.D3DXCheckVersion
@ stdcall D3DXCheckVersion(long long)
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
...
...
dlls/d3dx9_35/d3dx9_35_main.c
View file @
4f148c28
...
...
@@ -51,3 +51,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return
TRUE
;
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
35
)
return
TRUE
;
else
return
FALSE
;
}
dlls/d3dx9_36/d3dx9_36.spec
View file @
4f148c28
...
...
@@ -6,7 +6,7 @@
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx8.D3DXBoxBoundProbe
@ stub D3DXCheckCubeTextureRequirements
@ stub D3DXCheckTextureRequirements
@ st
ub D3DXCheckVersion
@ st
dcall D3DXCheckVersion(long long)
@ stub D3DXCheckVolumeTextureRequirements
@ stub D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx8.D3DXColorAdjustContrast
...
...
dlls/d3dx9_36/d3dx9_36_main.c
View file @
4f148c28
...
...
@@ -54,6 +54,18 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
/***********************************************************************
* D3DXCheckVersion
* Checks wether we are compiling against the correct d3d and d3dx library.
*/
BOOL
WINAPI
D3DXCheckVersion
(
UINT
d3dsdkvers
,
UINT
d3dxsdkvers
)
{
if
(
d3dsdkvers
==
D3D_SDK_VERSION
&&
d3dxsdkvers
==
36
)
return
TRUE
;
else
return
FALSE
;
}
/***********************************************************************
* D3DXGetDriverLevel.
* Returns always 900 (DX 9) for us
*/
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment