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wine
wine-winehq
Commits
504f9d3c
Commit
504f9d3c
authored
Apr 22, 2023
by
Alexandre Julliard
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ntdll: Reimplement RtlAreBitsClear() to check 32 bits at a time.
parent
23ce5b8f
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11 additions
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59 deletions
+11
-59
rtlbitmap.c
dlls/ntdll/rtlbitmap.c
+11
-59
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dlls/ntdll/rtlbitmap.c
View file @
504f9d3c
...
@@ -186,72 +186,24 @@ BOOLEAN WINAPI RtlAreBitsSet( const RTL_BITMAP *bitmap, ULONG start, ULONG count
...
@@ -186,72 +186,24 @@ BOOLEAN WINAPI RtlAreBitsSet( const RTL_BITMAP *bitmap, ULONG start, ULONG count
/*************************************************************************
/*************************************************************************
* RtlAreBitsClear [NTDLL.@]
* RtlAreBitsClear [NTDLL.@]
*
* Determine if part of a bitmap is clear.
*
* PARAMS
* lpBits [I] Bitmap pointer
* ulStart [I] First bit to check from
* ulCount [I] Number of consecutive bits to check
*
* RETURNS
* TRUE, If ulCount bits from ulStart are clear.
* FALSE, Otherwise.
*/
*/
BOOLEAN
WINAPI
RtlAreBitsClear
(
PCRTL_BITMAP
lpBits
,
ULONG
ulStart
,
ULONG
ulCount
)
BOOLEAN
WINAPI
RtlAreBitsClear
(
const
RTL_BITMAP
*
bitmap
,
ULONG
start
,
ULONG
count
)
{
{
LPBYTE
lpOut
;
ULONG
end
=
start
+
count
;
ULONG
ulRemainder
;
ULONG
pos
=
start
/
32
;
ULONG
end_pos
=
end
/
32
;
TRACE
(
"(%p,%lu,%lu)
\n
"
,
lpBits
,
ulStart
,
ulCount
);
if
(
!
lpBits
||
!
ulCount
||
ulStart
>=
lpBits
->
SizeOfBitMap
||
ulCount
>
lpBits
->
SizeOfBitMap
-
ulStart
)
return
FALSE
;
/* FIXME: It might be more efficient/cleaner to manipulate four bytes
* at a time. But beware of the pointer arithmetics...
*/
lpOut
=
((
BYTE
*
)
lpBits
->
Buffer
)
+
(
ulStart
>>
3u
);
/* Check bits in first byte, if ulStart isn't a byte boundary */
TRACE
(
"(%p,%lu,%lu)
\n
"
,
bitmap
,
start
,
count
);
if
(
ulStart
&
7
)
{
if
(
ulCount
>
7
)
{
/* Check from start bit to the end of the byte */
if
(
*
lpOut
&
((
0xff
<<
(
ulStart
&
7
))
&
0xff
))
return
FALSE
;
lpOut
++
;
ulCount
-=
(
8
-
(
ulStart
&
7
));
}
else
{
/* Check from the start bit, possibly into the next byte also */
USHORT
initialWord
=
NTDLL_maskBits
[
ulCount
]
<<
(
ulStart
&
7
);
if
(
*
lpOut
&
(
initialWord
&
0xff
))
if
(
!
count
||
start
>=
bitmap
->
SizeOfBitMap
||
count
>
bitmap
->
SizeOfBitMap
-
start
)
return
FALSE
;
if
((
initialWord
&
0xff00
)
&&
(
lpOut
[
1
]
&
(
initialWord
>>
8
)))
return
FALSE
;
return
FALSE
;
return
TRUE
;
}
}
/* Check bits in blocks of 8 bytes */
if
(
end_pos
==
pos
)
return
!
(
bitmap
->
Buffer
[
pos
]
&
maskbits
(
start
)
&
~
maskbits
(
end
));
ulRemainder
=
ulCount
&
7
;
ulCount
>>=
3
;
while
(
ulCount
--
)
{
if
(
*
lpOut
++
)
return
FALSE
;
}
/* Check remaining bits, if any */
if
(
bitmap
->
Buffer
[
pos
++
]
&
maskbits
(
start
))
return
FALSE
;
if
(
ulRemainder
&&
*
lpOut
&
NTDLL_maskBits
[
ulRemainder
])
while
(
pos
<
end_pos
)
if
(
bitmap
->
Buffer
[
pos
++
])
return
FALSE
;
return
FALS
E
;
if
(
!
(
end
&
31
))
return
TRU
E
;
return
TRUE
;
return
!
(
bitmap
->
Buffer
[
pos
]
&
~
maskbits
(
end
))
;
}
}
/*************************************************************************
/*************************************************************************
...
...
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