Commit 50920453 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Pass a resource to context_generate_rt_mask_no_fbo().

Instead of a texture, since rendertarget views operate on resources. Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent f4f20e48
......@@ -2717,12 +2717,12 @@ GLenum context_get_offscreen_gl_buffer(const struct wined3d_context *context)
}
}
static DWORD context_generate_rt_mask_no_fbo(const struct wined3d_context *context, struct wined3d_texture *rt)
static DWORD context_generate_rt_mask_no_fbo(const struct wined3d_context *context, struct wined3d_resource *rt)
{
if (!rt || rt->resource.format->id == WINED3DFMT_NULL)
if (!rt || rt->format->id == WINED3DFMT_NULL)
return 0;
else if (rt->swapchain)
return context_generate_rt_mask_from_resource(&rt->resource);
else if (rt->type != WINED3D_RTYPE_BUFFER && texture_from_resource(rt)->swapchain)
return context_generate_rt_mask_from_resource(rt);
else
return context_generate_rt_mask(context_get_offscreen_gl_buffer(context));
}
......@@ -2760,7 +2760,7 @@ void context_apply_blit_state(struct wined3d_context *context, const struct wine
}
else
{
rt_mask = context_generate_rt_mask_no_fbo(context, rt);
rt_mask = context_generate_rt_mask_no_fbo(context, &rt->resource);
}
cur_mask = context->current_fbo ? &context->current_fbo->rt_mask : &context->draw_buffers_mask;
......@@ -3043,8 +3043,7 @@ BOOL context_apply_clear_state(struct wined3d_context *context, const struct win
}
else
{
rt_mask = context_generate_rt_mask_no_fbo(context,
rt_count ? wined3d_rendertarget_view_get_surface(rts[0])->container : NULL);
rt_mask = context_generate_rt_mask_no_fbo(context, rt_count ? rts[0]->resource : NULL);
}
}
else if (wined3d_settings.offscreen_rendering_mode == ORM_FBO
......@@ -3058,8 +3057,7 @@ BOOL context_apply_clear_state(struct wined3d_context *context, const struct win
}
else
{
rt_mask = context_generate_rt_mask_no_fbo(context,
rt_count ? wined3d_rendertarget_view_get_surface(rts[0])->container : NULL);
rt_mask = context_generate_rt_mask_no_fbo(context, rt_count ? rts[0]->resource : NULL);
}
cur_mask = context->current_fbo ? &context->current_fbo->rt_mask : &context->draw_buffers_mask;
......@@ -3109,7 +3107,7 @@ static DWORD find_draw_buffers_mask(const struct wined3d_context *context, const
unsigned int i;
if (wined3d_settings.offscreen_rendering_mode != ORM_FBO)
return context_generate_rt_mask_no_fbo(context, wined3d_rendertarget_view_get_surface(rts[0])->container);
return context_generate_rt_mask_no_fbo(context, rts[0]->resource);
else if (!context->render_offscreen)
return context_generate_rt_mask_from_resource(rts[0]->resource);
......
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