Commit 512a47c5 authored by Rico Schüller's avatar Rico Schüller Committed by Alexandre Julliard

include: Move D3D_SRV_DIMENSION to d3dcommon.h.

parent bc03f85f
...@@ -161,6 +161,7 @@ include/ctfutb.h ...@@ -161,6 +161,7 @@ include/ctfutb.h
include/ctxtcall.h include/ctxtcall.h
include/d3d10.h include/d3d10.h
include/d3d10_1.h include/d3d10_1.h
include/d3d11.h
include/d3dcommon.h include/d3dcommon.h
include/ddstream.h include/ddstream.h
include/devicetopology.h include/devicetopology.h
......
...@@ -21,6 +21,7 @@ PUBLIC_IDL_H_SRCS = \ ...@@ -21,6 +21,7 @@ PUBLIC_IDL_H_SRCS = \
ctxtcall.idl \ ctxtcall.idl \
d3d10.idl \ d3d10.idl \
d3d10_1.idl \ d3d10_1.idl \
d3d11.idl \
d3dcommon.idl \ d3dcommon.idl \
ddstream.idl \ ddstream.idl \
devicetopology.idl \ devicetopology.idl \
......
...@@ -631,18 +631,7 @@ typedef struct D3D10_RENDER_TARGET_VIEW_DESC { ...@@ -631,18 +631,7 @@ typedef struct D3D10_RENDER_TARGET_VIEW_DESC {
} DUMMYUNIONNAME; } DUMMYUNIONNAME;
} D3D10_RENDER_TARGET_VIEW_DESC; } D3D10_RENDER_TARGET_VIEW_DESC;
typedef enum D3D10_SRV_DIMENSION { typedef D3D_SRV_DIMENSION D3D10_SRV_DIMENSION;
D3D10_SRV_DIMENSION_UNKNOWN,
D3D10_SRV_DIMENSION_BUFFER,
D3D10_SRV_DIMENSION_TEXTURE1D,
D3D10_SRV_DIMENSION_TEXTURE1DARRAY,
D3D10_SRV_DIMENSION_TEXTURE2D,
D3D10_SRV_DIMENSION_TEXTURE2DARRAY,
D3D10_SRV_DIMENSION_TEXTURE2DMS,
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY,
D3D10_SRV_DIMENSION_TEXTURE3D,
D3D10_SRV_DIMENSION_TEXTURECUBE,
} D3D10_SRV_DIMENSION;
typedef struct D3D10_BUFFER_SRV { typedef struct D3D10_BUFFER_SRV {
UINT ElementOffset; UINT ElementOffset;
......
...@@ -68,20 +68,7 @@ typedef struct D3D10_TEXCUBE_ARRAY_SRV1 ...@@ -68,20 +68,7 @@ typedef struct D3D10_TEXCUBE_ARRAY_SRV1
UINT NumCubes; UINT NumCubes;
} D3D10_TEXCUBE_ARRAY_SRV1; } D3D10_TEXCUBE_ARRAY_SRV1;
typedef enum D3D10_SRV_DIMENSION1 typedef D3D_SRV_DIMENSION D3D10_SRV_DIMENSION1;
{
D3D10_1_SRV_DIMENSION_UNKNOWN = 0,
D3D10_1_SRV_DIMENSION_BUFFER = 1,
D3D10_1_SRV_DIMENSION_TEXTURE1D = 2,
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D10_1_SRV_DIMENSION_TEXTURE2D = 4,
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D10_1_SRV_DIMENSION_TEXTURE3D = 8,
D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9,
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10
} D3D10_SRV_DIMENSION1;
typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC1 typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC1
{ {
......
/*
* Copyright 2010 Rico Schüller
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
import "oaidl.idl";
import "ocidl.idl";
import "dxgi.idl";
import "d3dcommon.idl";
typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;
...@@ -102,3 +102,52 @@ typedef enum D3D_CBUFFER_TYPE ...@@ -102,3 +102,52 @@ typedef enum D3D_CBUFFER_TYPE
D3D11_CT_INTERFACE_POINTERS, D3D11_CT_INTERFACE_POINTERS,
D3D11_CT_RESOURCE_BIND_INFO, D3D11_CT_RESOURCE_BIND_INFO,
} D3D_CBUFFER_TYPE; } D3D_CBUFFER_TYPE;
typedef enum D3D_SRV_DIMENSION
{
D3D_SRV_DIMENSION_UNKNOWN,
D3D_SRV_DIMENSION_BUFFER,
D3D_SRV_DIMENSION_TEXTURE1D,
D3D_SRV_DIMENSION_TEXTURE1DARRAY,
D3D_SRV_DIMENSION_TEXTURE2D,
D3D_SRV_DIMENSION_TEXTURE2DARRAY,
D3D_SRV_DIMENSION_TEXTURE2DMS,
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY,
D3D_SRV_DIMENSION_TEXTURE3D,
D3D_SRV_DIMENSION_TEXTURECUBE,
D3D_SRV_DIMENSION_TEXTURECUBEARRAY,
D3D_SRV_DIMENSION_BUFFEREX,
D3D10_SRV_DIMENSION_UNKNOWN = 0,
D3D10_SRV_DIMENSION_BUFFER,
D3D10_SRV_DIMENSION_TEXTURE1D,
D3D10_SRV_DIMENSION_TEXTURE1DARRAY,
D3D10_SRV_DIMENSION_TEXTURE2D,
D3D10_SRV_DIMENSION_TEXTURE2DARRAY,
D3D10_SRV_DIMENSION_TEXTURE2DMS,
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY,
D3D10_SRV_DIMENSION_TEXTURE3D,
D3D10_SRV_DIMENSION_TEXTURECUBE,
D3D10_1_SRV_DIMENSION_UNKNOWN = 0,
D3D10_1_SRV_DIMENSION_BUFFER,
D3D10_1_SRV_DIMENSION_TEXTURE1D,
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY,
D3D10_1_SRV_DIMENSION_TEXTURE2D,
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY,
D3D10_1_SRV_DIMENSION_TEXTURE2DMS,
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY,
D3D10_1_SRV_DIMENSION_TEXTURE3D,
D3D10_1_SRV_DIMENSION_TEXTURECUBE,
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY,
D3D11_SRV_DIMENSION_UNKNOWN = 0,
D3D11_SRV_DIMENSION_BUFFER,
D3D11_SRV_DIMENSION_TEXTURE1D,
D3D11_SRV_DIMENSION_TEXTURE1DARRAY,
D3D11_SRV_DIMENSION_TEXTURE2D,
D3D11_SRV_DIMENSION_TEXTURE2DARRAY,
D3D11_SRV_DIMENSION_TEXTURE2DMS,
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY,
D3D11_SRV_DIMENSION_TEXTURE3D,
D3D11_SRV_DIMENSION_TEXTURECUBE,
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY,
D3D11_SRV_DIMENSION_BUFFEREX,
} D3D_SRV_DIMENSION;
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