Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
5284fce1
Commit
5284fce1
authored
Dec 02, 2008
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 03, 2008
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Disable checkGLcall when WINE_NO_DEBUG_MSGS is specified.
parent
70968e69
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
5 additions
and
1 deletion
+5
-1
wined3d_private.h
dlls/wined3d/wined3d_private.h
+5
-1
No files found.
dlls/wined3d/wined3d_private.h
View file @
5284fce1
...
...
@@ -420,6 +420,7 @@ extern int num_lock;
/* Checking of API calls */
/* --------------------- */
#ifndef WINE_NO_DEBUG_MSGS
#define checkGLcall(A) \
{ \
GLint err = glGetError(); \
...
...
@@ -431,7 +432,10 @@ extern int num_lock;
debug_glerror(err), err, A, __FILE__, __LINE__); \
err = glGetError(); \
} while (err != GL_NO_ERROR); \
}
}
#else
#define checkGLcall(A) do {} while(0);
#endif
/* Trace routines / diagnostics */
/* ---------------------------- */
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment