Commit 56128d18 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Drop the special case for "converted" surfaces in wined3d_surface_blt().

We still want to avoid invalidating the system memory copy for these surfaces, but we've become a lot better at preserving the current location for resources, to the point that the special case actually hurts. In particular, if the resource wasn't already current on the CPU, using the CPU blitter would cause us to read it back, which is what we're trying to avoid. Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent 990be0ba
...@@ -3621,16 +3621,6 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst ...@@ -3621,16 +3621,6 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst
goto cpu; goto cpu;
} }
/* We want to avoid invalidating the sysmem location for converted
* surfaces, since otherwise we'd have to convert the data back when
* locking them. */
if (dst_texture->flags & WINED3D_TEXTURE_CONVERTED || dst_texture->resource.format->convert
|| wined3d_format_get_color_key_conversion(dst_texture, TRUE))
{
WARN_(d3d_perf)("Converted surface, using CPU blit.\n");
goto cpu;
}
if (flags & ~simple_blit) if (flags & ~simple_blit)
{ {
WARN_(d3d_perf)("Using fallback for complex blit (%#x).\n", flags); WARN_(d3d_perf)("Using fallback for complex blit (%#x).\n", flags);
......
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