Commit 584053d0 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d8: Get rid of IDirect3DSwapChain8Impl.

parent 1993727e
...@@ -101,7 +101,6 @@ ...@@ -101,7 +101,6 @@
void fixup_caps(WINED3DCAPS *pWineCaps) DECLSPEC_HIDDEN; void fixup_caps(WINED3DCAPS *pWineCaps) DECLSPEC_HIDDEN;
typedef struct IDirect3DSurface8Impl IDirect3DSurface8Impl; typedef struct IDirect3DSurface8Impl IDirect3DSurface8Impl;
typedef struct IDirect3DSwapChain8Impl IDirect3DSwapChain8Impl;
typedef struct IDirect3DVolume8Impl IDirect3DVolume8Impl; typedef struct IDirect3DVolume8Impl IDirect3DVolume8Impl;
struct d3d8 struct d3d8
...@@ -189,23 +188,15 @@ struct IDirect3DVolume8Impl ...@@ -189,23 +188,15 @@ struct IDirect3DVolume8Impl
HRESULT volume_init(IDirect3DVolume8Impl *volume, struct d3d8_device *device, UINT width, UINT height, HRESULT volume_init(IDirect3DVolume8Impl *volume, struct d3d8_device *device, UINT width, UINT height,
UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool) DECLSPEC_HIDDEN; UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool) DECLSPEC_HIDDEN;
/* ------------------- */ struct d3d8_swapchain
/* IDirect3DSwapChain8 */
/* ------------------- */
/*****************************************************************************
* IDirect3DSwapChain8 implementation structure
*/
struct IDirect3DSwapChain8Impl
{ {
/* IUnknown fields */
IDirect3DSwapChain8 IDirect3DSwapChain8_iface; IDirect3DSwapChain8 IDirect3DSwapChain8_iface;
LONG ref; LONG refcount;
struct wined3d_swapchain *wined3d_swapchain; struct wined3d_swapchain *wined3d_swapchain;
IDirect3DDevice8 *parentDevice; IDirect3DDevice8 *parent_device;
}; };
HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, struct d3d8_device *device, HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
D3DPRESENT_PARAMETERS *present_parameters) DECLSPEC_HIDDEN; D3DPRESENT_PARAMETERS *present_parameters) DECLSPEC_HIDDEN;
/* ----------------- */ /* ----------------- */
......
...@@ -498,7 +498,7 @@ static HRESULT WINAPI d3d8_device_CreateAdditionalSwapChain(IDirect3DDevice8 *if ...@@ -498,7 +498,7 @@ static HRESULT WINAPI d3d8_device_CreateAdditionalSwapChain(IDirect3DDevice8 *if
D3DPRESENT_PARAMETERS *present_parameters, IDirect3DSwapChain8 **swapchain) D3DPRESENT_PARAMETERS *present_parameters, IDirect3DSwapChain8 **swapchain)
{ {
struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
IDirect3DSwapChain8Impl *object; struct d3d8_swapchain *object;
HRESULT hr; HRESULT hr;
TRACE("iface %p, present_parameters %p, swapchain %p.\n", TRACE("iface %p, present_parameters %p, swapchain %p.\n",
...@@ -2974,7 +2974,7 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent ...@@ -2974,7 +2974,7 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent
return hr; return hr;
} }
*swapchain = ((IDirect3DSwapChain8Impl *)d3d_swapchain)->wined3d_swapchain; *swapchain = ((struct d3d8_swapchain *)d3d_swapchain)->wined3d_swapchain;
wined3d_swapchain_incref(*swapchain); wined3d_swapchain_incref(*swapchain);
IDirect3DSwapChain8_Release(d3d_swapchain); IDirect3DSwapChain8_Release(d3d_swapchain);
......
...@@ -23,107 +23,106 @@ ...@@ -23,107 +23,106 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d8); WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
static inline IDirect3DSwapChain8Impl *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface) static inline struct d3d8_swapchain *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface)
{ {
return CONTAINING_RECORD(iface, IDirect3DSwapChain8Impl, IDirect3DSwapChain8_iface); return CONTAINING_RECORD(iface, struct d3d8_swapchain, IDirect3DSwapChain8_iface);
} }
static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(IDirect3DSwapChain8 *iface, static HRESULT WINAPI d3d8_swapchain_QueryInterface(IDirect3DSwapChain8 *iface, REFIID riid, void **out)
REFIID riid, void **ppobj)
{ {
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DSwapChain8) if (IsEqualGUID(riid, &IID_IDirect3DSwapChain8)
|| IsEqualGUID(riid, &IID_IUnknown)) || IsEqualGUID(riid, &IID_IUnknown))
{ {
IUnknown_AddRef(iface); IUnknown_AddRef(iface);
*ppobj = iface; *out = iface;
return S_OK; return S_OK;
} }
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*ppobj = NULL; *out = NULL;
return E_NOINTERFACE; return E_NOINTERFACE;
} }
static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(IDirect3DSwapChain8 *iface) static ULONG WINAPI d3d8_swapchain_AddRef(IDirect3DSwapChain8 *iface)
{ {
IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
ULONG ref = InterlockedIncrement(&This->ref); ULONG ref = InterlockedIncrement(&swapchain->refcount);
TRACE("%p increasing refcount to %u.\n", iface, ref); TRACE("%p increasing refcount to %u.\n", iface, ref);
if (ref == 1) if (ref == 1)
{ {
if (This->parentDevice) if (swapchain->parent_device)
IDirect3DDevice8_AddRef(This->parentDevice); IDirect3DDevice8_AddRef(swapchain->parent_device);
wined3d_mutex_lock(); wined3d_mutex_lock();
wined3d_swapchain_incref(This->wined3d_swapchain); wined3d_swapchain_incref(swapchain->wined3d_swapchain);
wined3d_mutex_unlock(); wined3d_mutex_unlock();
} }
return ref; return ref;
} }
static ULONG WINAPI IDirect3DSwapChain8Impl_Release(IDirect3DSwapChain8 *iface) static ULONG WINAPI d3d8_swapchain_Release(IDirect3DSwapChain8 *iface)
{ {
IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
ULONG ref = InterlockedDecrement(&This->ref); ULONG ref = InterlockedDecrement(&swapchain->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, ref); TRACE("%p decreasing refcount to %u.\n", iface, ref);
if (!ref) if (!ref)
{ {
IDirect3DDevice8 *parentDevice = This->parentDevice; IDirect3DDevice8 *parent_device = swapchain->parent_device;
wined3d_mutex_lock(); wined3d_mutex_lock();
wined3d_swapchain_decref(This->wined3d_swapchain); wined3d_swapchain_decref(swapchain->wined3d_swapchain);
wined3d_mutex_unlock(); wined3d_mutex_unlock();
if (parentDevice) if (parent_device)
IDirect3DDevice8_Release(parentDevice); IDirect3DDevice8_Release(parent_device);
} }
return ref; return ref;
} }
static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(IDirect3DSwapChain8 *iface, static HRESULT WINAPI d3d8_swapchain_Present(IDirect3DSwapChain8 *iface,
const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
const RGNDATA *pDirtyRegion) const RGNDATA *dirty_region)
{ {
IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
HRESULT hr; HRESULT hr;
TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n", TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n",
iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion); iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect), dst_window_override, dirty_region);
wined3d_mutex_lock(); wined3d_mutex_lock();
hr = wined3d_swapchain_present(This->wined3d_swapchain, pSourceRect, hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect,
pDestRect, hDestWindowOverride, pDirtyRegion, 0); dst_rect, dst_window_override, dirty_region, 0);
wined3d_mutex_unlock(); wined3d_mutex_unlock();
return hr; return hr;
} }
static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8 *iface, static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface,
UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8 **ppBackBuffer) UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer)
{ {
IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
struct wined3d_surface *wined3d_surface = NULL; struct wined3d_surface *wined3d_surface = NULL;
IDirect3DSurface8Impl *surface_impl; IDirect3DSurface8Impl *surface_impl;
HRESULT hr; HRESULT hr;
TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n", TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
iface, iBackBuffer, Type, ppBackBuffer); iface, backbuffer_idx, backbuffer_type, backbuffer);
wined3d_mutex_lock(); wined3d_mutex_lock();
hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain, hr = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
iBackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface); backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type, &wined3d_surface);
if (SUCCEEDED(hr) && wined3d_surface) if (SUCCEEDED(hr) && wined3d_surface)
{ {
surface_impl = wined3d_surface_get_parent(wined3d_surface); surface_impl = wined3d_surface_get_parent(wined3d_surface);
*ppBackBuffer = &surface_impl->IDirect3DSurface8_iface; *backbuffer = &surface_impl->IDirect3DSurface8_iface;
IDirect3DSurface8_AddRef(*ppBackBuffer); IDirect3DSurface8_AddRef(*backbuffer);
wined3d_surface_decref(wined3d_surface); wined3d_surface_decref(wined3d_surface);
} }
wined3d_mutex_unlock(); wined3d_mutex_unlock();
...@@ -131,13 +130,13 @@ static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8 ...@@ -131,13 +130,13 @@ static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8
return hr; return hr;
} }
static const IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl = static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl =
{ {
IDirect3DSwapChain8Impl_QueryInterface, d3d8_swapchain_QueryInterface,
IDirect3DSwapChain8Impl_AddRef, d3d8_swapchain_AddRef,
IDirect3DSwapChain8Impl_Release, d3d8_swapchain_Release,
IDirect3DSwapChain8Impl_Present, d3d8_swapchain_Present,
IDirect3DSwapChain8Impl_GetBackBuffer d3d8_swapchain_GetBackBuffer
}; };
static void STDMETHODCALLTYPE d3d8_swapchain_wined3d_object_released(void *parent) static void STDMETHODCALLTYPE d3d8_swapchain_wined3d_object_released(void *parent)
...@@ -150,14 +149,14 @@ static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops = ...@@ -150,14 +149,14 @@ static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops =
d3d8_swapchain_wined3d_object_released, d3d8_swapchain_wined3d_object_released,
}; };
HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, struct d3d8_device *device, HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
D3DPRESENT_PARAMETERS *present_parameters) D3DPRESENT_PARAMETERS *present_parameters)
{ {
struct wined3d_swapchain_desc desc; struct wined3d_swapchain_desc desc;
HRESULT hr; HRESULT hr;
swapchain->ref = 1; swapchain->refcount = 1;
swapchain->IDirect3DSwapChain8_iface.lpVtbl = &Direct3DSwapChain8_Vtbl; swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl;
desc.backbuffer_width = present_parameters->BackBufferWidth; desc.backbuffer_width = present_parameters->BackBufferWidth;
desc.backbuffer_height = present_parameters->BackBufferHeight; desc.backbuffer_height = present_parameters->BackBufferHeight;
...@@ -201,8 +200,8 @@ HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, struct d3d8_device *d ...@@ -201,8 +200,8 @@ HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, struct d3d8_device *d
return hr; return hr;
} }
swapchain->parentDevice = &device->IDirect3DDevice8_iface; swapchain->parent_device = &device->IDirect3DDevice8_iface;
IDirect3DDevice8_AddRef(swapchain->parentDevice); IDirect3DDevice8_AddRef(swapchain->parent_device);
return D3D_OK; return D3D_OK;
} }
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