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wine
wine-winehq
Commits
587174be
Commit
587174be
authored
Dec 01, 2020
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 01, 2020
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wined3d: Reference the indirect buffer bo in dispatch_compute().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
a381f0ca
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context_gl.c
dlls/wined3d/context_gl.c
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dlls/wined3d/context_gl.c
View file @
587174be
...
@@ -4107,6 +4107,7 @@ void dispatch_compute(struct wined3d_device *device, const struct wined3d_state
...
@@ -4107,6 +4107,7 @@ void dispatch_compute(struct wined3d_device *device, const struct wined3d_state
GL_EXTCALL
(
glBindBuffer
(
GL_DISPATCH_INDIRECT_BUFFER
,
buffer_gl
->
bo
.
id
));
GL_EXTCALL
(
glBindBuffer
(
GL_DISPATCH_INDIRECT_BUFFER
,
buffer_gl
->
bo
.
id
));
GL_EXTCALL
(
glDispatchComputeIndirect
((
GLintptr
)
indirect
->
offset
));
GL_EXTCALL
(
glDispatchComputeIndirect
((
GLintptr
)
indirect
->
offset
));
GL_EXTCALL
(
glBindBuffer
(
GL_DISPATCH_INDIRECT_BUFFER
,
0
));
GL_EXTCALL
(
glBindBuffer
(
GL_DISPATCH_INDIRECT_BUFFER
,
0
));
wined3d_context_gl_reference_bo
(
context_gl
,
&
buffer_gl
->
bo
);
}
}
else
else
{
{
...
...
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