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wine
wine-winehq
Commits
59705b9c
Commit
59705b9c
authored
May 01, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
May 01, 2009
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wined3d: Use the shader_sm1_read_*() functions in shader_trace_init().
parent
752d8040
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Showing
1 changed file
with
15 additions
and
34 deletions
+15
-34
baseshader.c
dlls/wined3d/baseshader.c
+15
-34
No files found.
dlls/wined3d/baseshader.c
View file @
59705b9c
...
...
@@ -1304,19 +1304,22 @@ void shader_trace_init(const DWORD *pFunction, const SHADER_OPCODE *opcode_table
}
else
{
DWORD
param
,
addr_token
=
0
;
int
tokens_read
;
struct
wined3d_shader_src_param
dst_rel_addr
,
src_rel_addr
;
struct
wined3d_shader_dst_param
dst_param
;
struct
wined3d_shader_src_param
src_param
;
if
(
ins
.
dst_count
)
{
shader_sm1_read_dst_param
(
&
pToken
,
&
dst_param
,
&
dst_rel_addr
,
shader_version
);
}
/* Print out predication source token first - it follows
* the destination token. */
if
(
ins
.
predicate
)
{
struct
wined3d_shader_src_param
pred
;
shader_parse_src_param
(
*
(
pToken
+
2
),
NULL
,
&
pred
);
shader_sm1_read_src_param
(
&
pToken
,
&
src_param
,
&
src_rel_addr
,
shader_version
);
TRACE
(
"("
);
shader_dump_src_param
(
&
pred
,
shader_version
);
shader_dump_src_param
(
&
src_param
,
shader_version
);
TRACE
(
") "
);
}
...
...
@@ -1346,42 +1349,20 @@ void shader_trace_init(const DWORD *pFunction, const SHADER_OPCODE *opcode_table
TRACE
(
"p"
);
}
/*
Destination token
*/
/*
We already read the destination token, print it.
*/
if
(
ins
.
dst_count
)
{
struct
wined3d_shader_dst_param
dst
;
struct
wined3d_shader_src_param
rel_addr
;
shader_sm1_read_dst_param
(
&
pToken
,
&
dst
,
&
rel_addr
,
shader_version
);
shader_dump_ins_modifiers
(
&
dst
);
shader_dump_ins_modifiers
(
&
dst_param
);
TRACE
(
" "
);
shader_dump_dst_param
(
&
dst
,
shader_version
);
shader_dump_dst_param
(
&
dst
_param
,
shader_version
);
}
/* Predication token - already printed out, just skip it */
if
(
ins
.
predicate
)
++
pToken
;
/* Other source tokens */
for
(
i
=
ins
.
dst_count
;
i
<
(
ins
.
dst_count
+
ins
.
src_count
);
++
i
)
{
struct
wined3d_shader_src_param
src
,
rel_addr
;
tokens_read
=
shader_get_param
(
pToken
,
shader_version
,
&
param
,
&
addr_token
);
pToken
+=
tokens_read
;
if
(
param
&
WINED3DSHADER_ADDRMODE_RELATIVE
)
{
shader_parse_src_param
(
addr_token
,
NULL
,
&
rel_addr
);
shader_parse_src_param
(
param
,
&
rel_addr
,
&
src
);
}
else
{
shader_parse_src_param
(
param
,
NULL
,
&
src
);
}
shader_sm1_read_src_param
(
&
pToken
,
&
src_param
,
&
src_rel_addr
,
shader_version
);
TRACE
(
!
i
?
" "
:
", "
);
shader_dump_src_param
(
&
src
,
shader_version
);
shader_dump_src_param
(
&
src
_param
,
shader_version
);
}
}
TRACE
(
"
\n
"
);
...
...
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