Commit 5990091b authored by Huw Davies's avatar Huw Davies Committed by Alexandre Julliard

gdi32: Expose a solid_rects function.

parent 15fabcde
......@@ -211,6 +211,7 @@ extern void copy_dib_color_info(dib_info *dst, const dib_info *src) DECLSPEC_HID
extern BOOL convert_dib(dib_info *dst, const dib_info *src) DECLSPEC_HIDDEN;
extern DWORD get_pixel_color(dibdrv_physdev *pdev, COLORREF color, BOOL mono_fixup) DECLSPEC_HIDDEN;
extern BOOL brush_rects( dibdrv_physdev *pdev, int num, const RECT *rects ) DECLSPEC_HIDDEN;
extern void solid_rects( dib_info *dib, int num, const RECT *rects, const rop_mask *color, HRGN region ) DECLSPEC_HIDDEN;
extern HRGN add_extra_clipping_region( dibdrv_physdev *pdev, HRGN rgn ) DECLSPEC_HIDDEN;
extern void restore_clipping_region( dibdrv_physdev *pdev, HRGN rgn ) DECLSPEC_HIDDEN;
extern int clip_line(const POINT *start, const POINT *end, const RECT *clip,
......
......@@ -1094,52 +1094,45 @@ COLORREF dibdrv_SetDCPenColor( PHYSDEV dev, COLORREF color )
return next->funcs->pSetDCPenColor( next, color );
}
/**********************************************************************
* solid_brush
*
* Fill a number of rectangles with the solid brush
* FIXME: Should we insist l < r && t < b? Currently we assume this.
*/
static BOOL solid_brush(dibdrv_physdev *pdev, dib_info *dib, int num, const RECT *rects, HRGN region)
void solid_rects( dib_info *dib, int num, const RECT *rects, const rop_mask *color, HRGN region )
{
int i, j;
const WINEREGION *clip = get_wine_region( region );
const WINEREGION *clip;
if (!clip)
if (!region)
{
dib->funcs->solid_rects( dib, num, rects, pdev->brush_and, pdev->brush_xor );
return TRUE;
dib->funcs->solid_rects( dib, num, rects, color->and, color->xor );
return;
}
clip = get_wine_region( region );
for(i = 0; i < num; i++)
{
for(j = 0; j < clip->numRects; j++)
{
RECT rect = rects[i];
RECT clipped_rect;
/* Optimize unclipped case */
if(clip->rects[j].top <= rect.top && clip->rects[j].bottom >= rect.bottom &&
clip->rects[j].left <= rect.left && clip->rects[j].right >= rect.right)
{
dib->funcs->solid_rects( dib, 1, &rect, pdev->brush_and, pdev->brush_xor );
break;
}
if(clip->rects[j].top >= rect.bottom) break;
if(clip->rects[j].bottom <= rect.top) continue;
if(clip->rects[j].right > rect.left && clip->rects[j].left < rect.right)
{
rect.left = max(rect.left, clip->rects[j].left);
rect.top = max(rect.top, clip->rects[j].top);
rect.right = min(rect.right, clip->rects[j].right);
rect.bottom = min(rect.bottom, clip->rects[j].bottom);
dib->funcs->solid_rects( dib, 1, &rect, pdev->brush_and, pdev->brush_xor );
}
if (intersect_rect( &clipped_rect, rects + i, clip->rects + j ))
dib->funcs->solid_rects( dib, 1, &clipped_rect, color->and, color->xor );
}
}
release_wine_region( region );
}
/**********************************************************************
* solid_brush
*
* Fill a number of rectangles with the solid brush
*/
static BOOL solid_brush(dibdrv_physdev *pdev, dib_info *dib, int num, const RECT *rects, HRGN region)
{
rop_mask brush_color;
brush_color.and = pdev->brush_and;
brush_color.xor = pdev->brush_xor;
solid_rects( dib, num, rects, &brush_color, region );
return TRUE;
}
......
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