Commit 5a73777e authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3dcompiler: Store the shader version using separate integer fields.

parent 45aa1479
......@@ -125,10 +125,9 @@ static void asmparser_dcl_input(struct asm_parser *This, DWORD usage, DWORD num,
struct instruction instr;
if(!This->shader) return;
if(mod != 0 &&
(This->shader->version != BWRITERPS_VERSION(3, 0) ||
(mod != BWRITERSPDM_MSAMPCENTROID &&
mod != BWRITERSPDM_PARTIALPRECISION))) {
if (mod && (This->shader->type != ST_PIXEL || This->shader->major_version != 3
|| (mod != BWRITERSPDM_MSAMPCENTROID && mod != BWRITERSPDM_PARTIALPRECISION)))
{
asmparser_message(This, "Line %u: Unsupported modifier in dcl instruction\n", This->line_no);
set_parse_status(&This->status, PARSE_ERR);
return;
......@@ -170,10 +169,9 @@ static void asmparser_dcl_sampler(struct asm_parser *This, DWORD samptype,
DWORD mod, DWORD regnum,
unsigned int line_no) {
if(!This->shader) return;
if(mod != 0 &&
(This->shader->version != BWRITERPS_VERSION(3, 0) ||
(mod != BWRITERSPDM_MSAMPCENTROID &&
mod != BWRITERSPDM_PARTIALPRECISION))) {
if (mod && (This->shader->type != ST_PIXEL || This->shader->major_version != 3
|| (mod != BWRITERSPDM_MSAMPCENTROID && mod != BWRITERSPDM_PARTIALPRECISION)))
{
asmparser_message(This, "Line %u: Unsupported modifier in dcl instruction\n", This->line_no);
set_parse_status(&This->status, PARSE_ERR);
return;
......@@ -503,6 +501,7 @@ static void asmparser_instr(struct asm_parser *This, DWORD opcode, DWORD mod, DW
enum bwriter_comparison_type comp, const struct shader_reg *dst,
const struct src_regs *srcs, int expectednsrcs)
{
struct bwriter_shader *shader = This->shader;
struct instruction *instr;
unsigned int i;
BOOL firstreg = TRUE;
......@@ -529,8 +528,8 @@ static void asmparser_instr(struct asm_parser *This, DWORD opcode, DWORD mod, DW
switch(opcode) {
case BWRITERSIO_SINCOS:
/* The syntax changes between vs 2 and the other shader versions */
if(This->shader->version == BWRITERVS_VERSION(2, 0) ||
This->shader->version == BWRITERVS_VERSION(2, 1)) {
if (This->shader->type == ST_VERTEX && This->shader->major_version == 2)
{
asmparser_sincos(This, mod, shift, dst, srcs);
return;
}
......@@ -538,22 +537,20 @@ static void asmparser_instr(struct asm_parser *This, DWORD opcode, DWORD mod, DW
break;
case BWRITERSIO_TEXCOORD:
/* texcoord/texcrd are two instructions present only in PS <= 1.3 and PS 1.4 respectively */
if(This->shader->version == BWRITERPS_VERSION(1, 4))
if (shader->type == ST_PIXEL && shader->major_version == 1 && shader->minor_version == 4)
asmparser_texcrd(This, mod, shift, dst, srcs);
else asmparser_texcoord(This, mod, shift, dst, srcs);
else
asmparser_texcoord(This, mod, shift, dst, srcs);
return;
case BWRITERSIO_TEX:
/* this encodes both the tex PS 1.x instruction and the
texld 1.4/2.0+ instruction */
if(This->shader->version == BWRITERPS_VERSION(1, 0) ||
This->shader->version == BWRITERPS_VERSION(1, 1) ||
This->shader->version == BWRITERPS_VERSION(1, 2) ||
This->shader->version == BWRITERPS_VERSION(1, 3)) {
asmparser_tex(This, mod, shift, dst);
return;
}
else if(This->shader->version == BWRITERPS_VERSION(1, 4)) {
asmparser_texld14(This, mod, shift, dst, srcs);
if (shader->type == ST_PIXEL && shader->major_version == 1)
{
if (shader->minor_version < 4)
asmparser_tex(This, mod, shift, dst);
else
asmparser_texld14(This, mod, shift, dst, srcs);
return;
}
/* else fallback to the standard behavior */
......@@ -1355,7 +1352,8 @@ void create_vs10_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_VERTEX;
ret->shader->version = BWRITERVS_VERSION(1, 0);
ret->shader->major_version = 1;
ret->shader->minor_version = 0;
ret->funcs = &parser_vs_1;
gen_oldvs_output(ret->shader);
}
......@@ -1371,7 +1369,8 @@ void create_vs11_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_VERTEX;
ret->shader->version = BWRITERVS_VERSION(1, 1);
ret->shader->major_version = 1;
ret->shader->minor_version = 1;
ret->funcs = &parser_vs_1;
gen_oldvs_output(ret->shader);
}
......@@ -1387,7 +1386,8 @@ void create_vs20_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_VERTEX;
ret->shader->version = BWRITERVS_VERSION(2, 0);
ret->shader->major_version = 2;
ret->shader->minor_version = 0;
ret->funcs = &parser_vs_2;
gen_oldvs_output(ret->shader);
}
......@@ -1403,7 +1403,8 @@ void create_vs2x_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_VERTEX;
ret->shader->version = BWRITERVS_VERSION(2, 1);
ret->shader->major_version = 2;
ret->shader->minor_version = 1;
ret->funcs = &parser_vs_2;
gen_oldvs_output(ret->shader);
}
......@@ -1419,7 +1420,8 @@ void create_vs30_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_VERTEX;
ret->shader->version = BWRITERVS_VERSION(3, 0);
ret->shader->major_version = 3;
ret->shader->minor_version = 0;
ret->funcs = &parser_vs_3;
}
......@@ -1434,7 +1436,8 @@ void create_ps10_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_PIXEL;
ret->shader->version = BWRITERPS_VERSION(1, 0);
ret->shader->major_version = 1;
ret->shader->minor_version = 0;
ret->funcs = &parser_ps_1_0123;
gen_oldps_input(ret->shader, 4);
}
......@@ -1450,7 +1453,8 @@ void create_ps11_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_PIXEL;
ret->shader->version = BWRITERPS_VERSION(1, 1);
ret->shader->major_version = 1;
ret->shader->minor_version = 1;
ret->funcs = &parser_ps_1_0123;
gen_oldps_input(ret->shader, 4);
}
......@@ -1466,7 +1470,8 @@ void create_ps12_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_PIXEL;
ret->shader->version = BWRITERPS_VERSION(1, 2);
ret->shader->major_version = 1;
ret->shader->minor_version = 2;
ret->funcs = &parser_ps_1_0123;
gen_oldps_input(ret->shader, 4);
}
......@@ -1482,7 +1487,8 @@ void create_ps13_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_PIXEL;
ret->shader->version = BWRITERPS_VERSION(1, 3);
ret->shader->major_version = 1;
ret->shader->minor_version = 3;
ret->funcs = &parser_ps_1_0123;
gen_oldps_input(ret->shader, 4);
}
......@@ -1498,7 +1504,8 @@ void create_ps14_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_PIXEL;
ret->shader->version = BWRITERPS_VERSION(1, 4);
ret->shader->major_version = 1;
ret->shader->minor_version = 4;
ret->funcs = &parser_ps_1_4;
gen_oldps_input(ret->shader, 6);
}
......@@ -1514,7 +1521,8 @@ void create_ps20_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_PIXEL;
ret->shader->version = BWRITERPS_VERSION(2, 0);
ret->shader->major_version = 2;
ret->shader->minor_version = 0;
ret->funcs = &parser_ps_2;
gen_oldps_input(ret->shader, 8);
}
......@@ -1530,7 +1538,8 @@ void create_ps2x_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_PIXEL;
ret->shader->version = BWRITERPS_VERSION(2, 1);
ret->shader->major_version = 2;
ret->shader->minor_version = 1;
ret->funcs = &parser_ps_2_x;
gen_oldps_input(ret->shader, 8);
}
......@@ -1546,6 +1555,7 @@ void create_ps30_parser(struct asm_parser *ret) {
}
ret->shader->type = ST_PIXEL;
ret->shader->version = BWRITERPS_VERSION(3, 0);
ret->shader->major_version = 3;
ret->shader->minor_version = 0;
ret->funcs = &parser_ps_3;
}
......@@ -591,8 +591,8 @@ instruction: INSTR_ADD omods dreg ',' sregs
asm_ctx.line_no);
set_parse_status(&asm_ctx.status, PARSE_ERR);
}
if(asm_ctx.shader->version == BWRITERPS_VERSION(2, 0) ||
asm_ctx.shader->version == BWRITERPS_VERSION(2, 1)) {
if (asm_ctx.shader->type == ST_PIXEL && asm_ctx.shader->major_version == 2)
{
asmparser_message(&asm_ctx, "Line %u: Declaration not supported in PS 2\n",
asm_ctx.line_no);
set_parse_status(&asm_ctx.status, PARSE_ERR);
......@@ -614,8 +614,8 @@ instruction: INSTR_ADD omods dreg ',' sregs
asm_ctx.line_no);
set_parse_status(&asm_ctx.status, PARSE_ERR);
}
if(asm_ctx.shader->version == BWRITERPS_VERSION(2, 0) ||
asm_ctx.shader->version == BWRITERPS_VERSION(2, 1)) {
if (asm_ctx.shader->type == ST_PIXEL && asm_ctx.shader->major_version == 2)
{
asmparser_message(&asm_ctx, "Line %u: Declaration not supported in PS 2\n",
asm_ctx.line_no);
set_parse_status(&asm_ctx.status, PARSE_ERR);
......
......@@ -340,6 +340,21 @@ static void put_dword(struct bytecode_buffer *buffer, DWORD value) {
}
/* bwriter -> d3d9 conversion functions. */
static DWORD sm1_version(const struct bwriter_shader *shader)
{
switch (shader->type)
{
case ST_VERTEX:
return D3DVS_VERSION(shader->major_version, shader->minor_version);
case ST_PIXEL:
return D3DPS_VERSION(shader->major_version, shader->minor_version);
default:
ERR("Invalid shader type %#x.\n", shader->type);
return 0;
}
}
static DWORD d3d9_swizzle(DWORD bwriter_swizzle)
{
DWORD ret = 0;
......@@ -2421,7 +2436,7 @@ HRESULT shader_write_bytecode(const struct bwriter_shader *shader, DWORD **resul
ERR("NULL shader structure, aborting\n");
return E_FAIL;
}
writer = create_writer(shader->version);
writer = create_writer(sm1_version(shader));
*result = NULL;
if(!writer) {
......@@ -2439,7 +2454,7 @@ HRESULT shader_write_bytecode(const struct bwriter_shader *shader, DWORD **resul
}
/* Write shader type and version */
put_dword(buffer, shader->version);
put_dword(buffer, sm1_version(shader));
writer->funcs->header(writer, shader, buffer);
if(FAILED(writer->state)) {
......
......@@ -118,9 +118,7 @@ struct samplerdecl {
#define INSTRARRAY_INITIAL_SIZE 8
struct bwriter_shader {
enum shader_type type;
/* Shader version selected */
DWORD version;
unsigned char major_version, minor_version;
/* Local constants. Every constant that is not defined below is loaded from
* the global constant set at shader runtime
......
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