Commit 5d5fdbc6 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d2d1: Implement d2d_geometry_sink_AddQuadraticBezier().

parent 95a12f24
...@@ -121,7 +121,9 @@ static void STDMETHODCALLTYPE d2d_geometry_sink_AddBezier(ID2D1GeometrySink *ifa ...@@ -121,7 +121,9 @@ static void STDMETHODCALLTYPE d2d_geometry_sink_AddBezier(ID2D1GeometrySink *ifa
static void STDMETHODCALLTYPE d2d_geometry_sink_AddQuadraticBezier(ID2D1GeometrySink *iface, static void STDMETHODCALLTYPE d2d_geometry_sink_AddQuadraticBezier(ID2D1GeometrySink *iface,
const D2D1_QUADRATIC_BEZIER_SEGMENT *bezier) const D2D1_QUADRATIC_BEZIER_SEGMENT *bezier)
{ {
FIXME("iface %p, bezier %p stub!\n", iface, bezier); TRACE("iface %p, bezier %p.\n", iface, bezier);
ID2D1GeometrySink_AddQuadraticBeziers(iface, bezier, 1);
} }
static void STDMETHODCALLTYPE d2d_geometry_sink_AddQuadraticBeziers(ID2D1GeometrySink *iface, static void STDMETHODCALLTYPE d2d_geometry_sink_AddQuadraticBeziers(ID2D1GeometrySink *iface,
......
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