Commit 5d7c50dc authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3d10_1/tests: Port test_create_device() from d3d11.

parent 93a48fb4
TESTDLL = d3d10_1.dll
IMPORTS = d3d10_1
IMPORTS = d3d10_1 user32
C_SRCS = \
d3d10_1.c
......@@ -54,6 +54,180 @@ static ID3D10Device1 *create_device(D3D10_FEATURE_LEVEL1 feature_level)
return NULL;
}
static void test_create_device(void)
{
D3D10_FEATURE_LEVEL1 feature_level, supported_feature_level;
DXGI_SWAP_CHAIN_DESC swapchain_desc, obtained_desc;
IDXGISwapChain *swapchain;
ID3D10Device1 *device;
unsigned int i;
ULONG refcount;
HWND window;
HRESULT hr;
for (i = 0; i < sizeof(d3d10_feature_levels) / sizeof(*d3d10_feature_levels); ++i)
{
if (SUCCEEDED(hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
d3d10_feature_levels[i], D3D10_1_SDK_VERSION, &device)))
{
supported_feature_level = d3d10_feature_levels[i];
break;
}
}
if (FAILED(hr))
{
skip("Failed to create HAL device.\n");
return;
}
feature_level = ID3D10Device1_GetFeatureLevel(device);
ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
feature_level, supported_feature_level);
ID3D10Device1_Release(device);
hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
supported_feature_level, D3D10_1_SDK_VERSION, NULL);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
device = (ID3D10Device1 *)0xdeadbeef;
hr = D3D10CreateDevice1(NULL, 0xffffffff, NULL, 0,
supported_feature_level, D3D10_1_SDK_VERSION, &device);
todo_wine ok(hr == E_INVALIDARG, "D3D10CreateDevice1 returned %#x.\n", hr);
ok(!device, "Got unexpected device pointer %p.\n", device);
device = (ID3D10Device1 *)0xdeadbeef;
hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
0, D3D10_1_SDK_VERSION, &device);
ok(hr == E_INVALIDARG, "D3D10CreateDevice1 returned %#x.\n", hr);
ok(!device, "Got unexpected device pointer %p.\n", device);
window = CreateWindowA("static", "d3d10_1_test", 0, 0, 0, 0, 0, 0, 0, 0, 0);
swapchain_desc.BufferDesc.Width = 800;
swapchain_desc.BufferDesc.Height = 600;
swapchain_desc.BufferDesc.RefreshRate.Numerator = 60;
swapchain_desc.BufferDesc.RefreshRate.Denominator = 60;
swapchain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
swapchain_desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
swapchain_desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
swapchain_desc.SampleDesc.Count = 1;
swapchain_desc.SampleDesc.Quality = 0;
swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
swapchain_desc.BufferCount = 1;
swapchain_desc.OutputWindow = window;
swapchain_desc.Windowed = TRUE;
swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
swapchain_desc.Flags = 0;
hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);
memset(&obtained_desc, 0, sizeof(obtained_desc));
hr = IDXGISwapChain_GetDesc(swapchain, &obtained_desc);
ok(SUCCEEDED(hr), "GetDesc failed %#x.\n", hr);
ok(obtained_desc.BufferDesc.Width == swapchain_desc.BufferDesc.Width,
"Got unexpected BufferDesc.Width %u.\n", obtained_desc.BufferDesc.Width);
ok(obtained_desc.BufferDesc.Height == swapchain_desc.BufferDesc.Height,
"Got unexpected BufferDesc.Height %u.\n", obtained_desc.BufferDesc.Height);
todo_wine ok(obtained_desc.BufferDesc.RefreshRate.Numerator == swapchain_desc.BufferDesc.RefreshRate.Numerator,
"Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
obtained_desc.BufferDesc.RefreshRate.Numerator);
todo_wine ok(obtained_desc.BufferDesc.RefreshRate.Denominator == swapchain_desc.BufferDesc.RefreshRate.Denominator,
"Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
obtained_desc.BufferDesc.RefreshRate.Denominator);
ok(obtained_desc.BufferDesc.Format == swapchain_desc.BufferDesc.Format,
"Got unexpected BufferDesc.Format %#x.\n", obtained_desc.BufferDesc.Format);
ok(obtained_desc.BufferDesc.ScanlineOrdering == swapchain_desc.BufferDesc.ScanlineOrdering,
"Got unexpected BufferDesc.ScanlineOrdering %#x.\n", obtained_desc.BufferDesc.ScanlineOrdering);
ok(obtained_desc.BufferDesc.Scaling == swapchain_desc.BufferDesc.Scaling,
"Got unexpected BufferDesc.Scaling %#x.\n", obtained_desc.BufferDesc.Scaling);
ok(obtained_desc.SampleDesc.Count == swapchain_desc.SampleDesc.Count,
"Got unexpected SampleDesc.Count %u.\n", obtained_desc.SampleDesc.Count);
ok(obtained_desc.SampleDesc.Quality == swapchain_desc.SampleDesc.Quality,
"Got unexpected SampleDesc.Quality %u.\n", obtained_desc.SampleDesc.Quality);
todo_wine ok(obtained_desc.BufferUsage == swapchain_desc.BufferUsage,
"Got unexpected BufferUsage %#x.\n", obtained_desc.BufferUsage);
ok(obtained_desc.BufferCount == swapchain_desc.BufferCount,
"Got unexpected BufferCount %u.\n", obtained_desc.BufferCount);
ok(obtained_desc.OutputWindow == swapchain_desc.OutputWindow,
"Got unexpected OutputWindow %p.\n", obtained_desc.OutputWindow);
ok(obtained_desc.Windowed == swapchain_desc.Windowed,
"Got unexpected Windowed %#x.\n", obtained_desc.Windowed);
ok(obtained_desc.SwapEffect == swapchain_desc.SwapEffect,
"Got unexpected SwapEffect %#x.\n", obtained_desc.SwapEffect);
ok(obtained_desc.Flags == swapchain_desc.Flags,
"Got unexpected Flags %#x.\n", obtained_desc.Flags);
refcount = IDXGISwapChain_Release(swapchain);
ok(!refcount, "Swapchain has %u references left.\n", refcount);
feature_level = ID3D10Device1_GetFeatureLevel(device);
ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
feature_level, supported_feature_level);
refcount = ID3D10Device1_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
supported_feature_level, D3D10_1_SDK_VERSION, NULL, NULL, &device);
ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);
refcount = ID3D10Device1_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
supported_feature_level, D3D10_1_SDK_VERSION, NULL, NULL, NULL);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, NULL, NULL);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
swapchain = (IDXGISwapChain *)0xdeadbeef;
device = (ID3D10Device1 *)0xdeadbeef;
hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
0, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
ok(!device, "Got unexpected device pointer %p.\n", device);
swapchain = (IDXGISwapChain *)0xdeadbeef;
hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, NULL);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
swapchain_desc.OutputWindow = NULL;
hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, NULL, &device);
ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);
refcount = ID3D10Device1_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
swapchain = (IDXGISwapChain *)0xdeadbeef;
device = (ID3D10Device1 *)0xdeadbeef;
swapchain_desc.OutputWindow = NULL;
hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
todo_wine ok(hr == DXGI_ERROR_INVALID_CALL, "D3D10CreateDeviceAndSwapChain1 returned %#x.\n", hr);
ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
ok(!device, "Got unexpected device pointer %p.\n", device);
swapchain = (IDXGISwapChain *)0xdeadbeef;
device = (ID3D10Device1 *)0xdeadbeef;
swapchain_desc.OutputWindow = window;
swapchain_desc.BufferDesc.Format = DXGI_FORMAT_BC5_UNORM;
hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
todo_wine ok(hr == E_INVALIDARG, "D3D10CreateDeviceAndSwapChain1 returned %#x.\n", hr);
ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
ok(!device, "Got unexpected device pointer %p.\n", device);
DestroyWindow(window);
}
static void test_device_interfaces(void)
{
IDXGIAdapter *dxgi_adapter;
......@@ -452,6 +626,7 @@ static void test_create_blend_state(void)
START_TEST(d3d10_1)
{
test_create_device();
test_device_interfaces();
test_create_shader_resource_view();
test_create_blend_state();
......
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