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wine
wine-winehq
Commits
5d91ab65
Commit
5d91ab65
authored
Mar 21, 2024
by
Rémi Bernon
Committed by
Alexandre Julliard
Mar 21, 2024
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server: Avoid removing thread twice from its desktop thread list.
parent
b13477de
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1 changed file
with
15 additions
and
11 deletions
+15
-11
winstation.c
server/winstation.c
+15
-11
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server/winstation.c
View file @
5d91ab65
...
@@ -403,21 +403,24 @@ static void add_desktop_thread( struct desktop *desktop, struct thread *thread )
...
@@ -403,21 +403,24 @@ static void add_desktop_thread( struct desktop *desktop, struct thread *thread )
}
}
/* remove a user of the desktop and start the close timeout if necessary */
/* remove a user of the desktop and start the close timeout if necessary */
static
void
remove_desktop_
thread
(
struct
desktop
*
desktop
,
struct
thread
*
thread
)
static
void
remove_desktop_
user
(
struct
desktop
*
desktop
,
struct
thread
*
thread
)
{
{
struct
process
*
process
;
struct
process
*
process
;
list_remove
(
&
thread
->
desktop_entry
);
assert
(
desktop
->
users
>
0
);
desktop
->
users
--
;
if
(
!
thread
->
process
->
is_system
)
/* if we have one remaining user, it has to be the manager of the desktop window */
{
if
((
process
=
get_top_window_owner
(
desktop
))
&&
desktop
->
users
==
process
->
running_threads
&&
!
desktop
->
close_timeout
)
assert
(
desktop
->
users
>
0
);
desktop
->
close_timeout
=
add_timeout_user
(
-
TICKS_PER_SEC
,
close_desktop_timeout
,
desktop
);
desktop
->
users
--
;
}
/* if we have one remaining user, it has to be the manager of the desktop window */
/* remove a thread from the list of threads attached to a desktop */
if
((
process
=
get_top_window_owner
(
desktop
))
&&
desktop
->
users
==
process
->
running_threads
&&
!
desktop
->
close_timeout
)
static
void
remove_desktop_thread
(
struct
desktop
*
desktop
,
struct
thread
*
thread
)
desktop
->
close_timeout
=
add_timeout_user
(
-
TICKS_PER_SEC
,
close_desktop_timeout
,
desktop
);
{
}
list_remove
(
&
thread
->
desktop_entry
);
if
(
!
thread
->
process
->
is_system
)
remove_desktop_user
(
desktop
,
thread
);
if
(
desktop
==
desktop
->
winstation
->
input_desktop
)
if
(
desktop
==
desktop
->
winstation
->
input_desktop
)
{
{
...
@@ -546,7 +549,8 @@ void release_thread_desktop( struct thread *thread, int close )
...
@@ -546,7 +549,8 @@ void release_thread_desktop( struct thread *thread, int close )
if
(
!
(
desktop
=
get_desktop_obj
(
thread
->
process
,
handle
,
0
)))
clear_error
();
/* ignore errors */
if
(
!
(
desktop
=
get_desktop_obj
(
thread
->
process
,
handle
,
0
)))
clear_error
();
/* ignore errors */
else
else
{
{
remove_desktop_thread
(
desktop
,
thread
);
if
(
close
)
remove_desktop_thread
(
desktop
,
thread
);
else
remove_desktop_user
(
desktop
,
thread
);
release_object
(
desktop
);
release_object
(
desktop
);
}
}
...
...
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