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wine
wine-winehq
Commits
5eca3afa
Commit
5eca3afa
authored
Mar 14, 1999
by
Alexandre Julliard
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Do not call ExitThread() on server communication errors.
parent
c2795b73
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1 changed file
with
15 additions
and
4 deletions
+15
-4
client.c
scheduler/client.c
+15
-4
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scheduler/client.c
View file @
5eca3afa
...
...
@@ -28,6 +28,17 @@
/***********************************************************************
* CLIENT_Die
*
* Die on protocol errors or socket close
*/
static
void
CLIENT_Die
(
THDB
*
thdb
)
{
close
(
thdb
->
socket
);
SYSDEPS_ExitThread
();
}
/***********************************************************************
* CLIENT_ProtocolError
*/
static
void
CLIENT_ProtocolError
(
const
char
*
err
,
...
)
...
...
@@ -39,7 +50,7 @@ static void CLIENT_ProtocolError( const char *err, ... )
fprintf
(
stderr
,
"Client protocol error:%p: "
,
thdb
->
server_tid
);
vfprintf
(
stderr
,
err
,
args
);
va_end
(
args
);
ExitThread
(
1
);
CLIENT_Die
(
thdb
);
}
...
...
@@ -145,7 +156,7 @@ static unsigned int CLIENT_WaitReply_v( int *len, int *passed_fd,
perror
(
"recvmsg"
);
CLIENT_ProtocolError
(
"recvmsg
\n
"
);
}
if
(
!
ret
)
ExitThread
(
1
);
/* the server closed the connection; time to die... */
if
(
!
ret
)
CLIENT_Die
(
thdb
);
/* the server closed the connection; time to die... */
/* sanity checks */
...
...
@@ -189,7 +200,7 @@ static unsigned int CLIENT_WaitReply_v( int *len, int *passed_fd,
perror
(
"recv"
);
CLIENT_ProtocolError
(
"recv
\n
"
);
}
if
(
!
addlen
)
ExitThread
(
1
);
/* the server closed the connection; time to die... */
if
(
!
addlen
)
CLIENT_Die
(
thdb
);
/* the server closed the connection; time to die... */
if
(
len
)
*
len
+=
addlen
;
remaining
-=
addlen
;
}
...
...
@@ -206,7 +217,7 @@ static unsigned int CLIENT_WaitReply_v( int *len, int *passed_fd,
perror
(
"recv"
);
CLIENT_ProtocolError
(
"recv
\n
"
);
}
if
(
!
addlen
)
ExitThread
(
1
);
/* the server closed the connection; time to die... */
if
(
!
addlen
)
CLIENT_Die
(
thdb
);
/* the server closed the connection; time to die... */
remaining
-=
addlen
;
}
...
...
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