Commit 601aa570 authored by Gerald Pfeifer's avatar Gerald Pfeifer Committed by Alexandre Julliard

d3d9: Avoid shift overflow in render_state_test_data_init.

Same patch as just a minute ago, alas fro d3d9 instead of d3d8. Gerald
parent 604c2c1d
...@@ -1384,7 +1384,7 @@ static void render_state_test_data_init(struct render_state_data *data) ...@@ -1384,7 +1384,7 @@ static void render_state_test_data_init(struct render_state_data *data)
data->states[idx++] = TRUE; /* ALPHABLENDENABLE */ data->states[idx++] = TRUE; /* ALPHABLENDENABLE */
data->states[idx++] = TRUE; /* FOGENABLE */ data->states[idx++] = TRUE; /* FOGENABLE */
data->states[idx++] = TRUE; /* SPECULARENABLE */ data->states[idx++] = TRUE; /* SPECULARENABLE */
data->states[idx++] = 1 << 31; /* FOGCOLOR */ data->states[idx++] = 1u << 31; /* FOGCOLOR */
data->states[idx++] = D3DFOG_EXP; /* FOGTABLEMODE */ data->states[idx++] = D3DFOG_EXP; /* FOGTABLEMODE */
data->states[idx++] = to_dword(0.1f); /* FOGSTART */ data->states[idx++] = to_dword(0.1f); /* FOGSTART */
data->states[idx++] = to_dword(0.8f); /* FOGEND */ data->states[idx++] = to_dword(0.8f); /* FOGEND */
......
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