Commit 60f736af authored by Christian Costa's avatar Christian Costa Committed by Alexandre Julliard

d3dx9_36: Add stub for D3DXLoadVolumeFromMemory.

parent 7cb303b8
...@@ -21,7 +21,8 @@ C_SRCS = \ ...@@ -21,7 +21,8 @@ C_SRCS = \
sprite.c \ sprite.c \
surface.c \ surface.c \
texture.c \ texture.c \
util.c util.c \
volume.c
LEX_SRCS = asmshader.l LEX_SRCS = asmshader.l
BISON_SRCS = asmshader.y BISON_SRCS = asmshader.y
......
...@@ -192,7 +192,7 @@ ...@@ -192,7 +192,7 @@
@ stub D3DXLoadVolumeFromFileA @ stub D3DXLoadVolumeFromFileA
@ stub D3DXLoadVolumeFromFileInMemory @ stub D3DXLoadVolumeFromFileInMemory
@ stub D3DXLoadVolumeFromFileW @ stub D3DXLoadVolumeFromFileW
@ stub D3DXLoadVolumeFromMemory @ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long)
@ stub D3DXLoadVolumeFromResourceA @ stub D3DXLoadVolumeFromResourceA
@ stub D3DXLoadVolumeFromResourceW @ stub D3DXLoadVolumeFromResourceW
@ stub D3DXLoadVolumeFromVolume @ stub D3DXLoadVolumeFromVolume
......
/*
* Copyright 2010 Christian Costa
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#include "d3dx9_36_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
HRESULT WINAPI D3DXLoadVolumeFromMemory(LPDIRECT3DVOLUME9 destvolume,
CONST PALETTEENTRY* destpalette,
CONST D3DBOX* destbox,
LPCVOID srcmemory,
D3DFORMAT srcformat,
UINT srcrowpitch,
UINT srcslicepitch,
CONST PALETTEENTRY* srcpalette,
CONST D3DBOX* srcbox,
DWORD filter,
D3DCOLOR colorkey)
{
FIXME("(%p, %p, %p, %p, %x, %u, %u, %p, %p, %x, %x): stub\n", destvolume, destpalette, destbox, srcmemory, srcformat,
srcrowpitch, srcslicepitch, srcpalette, srcbox, filter, colorkey);
return E_NOTIMPL;
}
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