Commit 62ae5db7 authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

d3d10/effect: Handle NULL depth stencil state assignments.

parent 150796cc
......@@ -1695,6 +1695,10 @@ static BOOL read_value_list(const char *data, size_t data_size, DWORD offset,
*(void **)out_data = &null_shader_resource_variable;
break;
case D3D10_SVT_DEPTHSTENCIL:
*(void **)out_data = &null_depth_stencil_variable;
break;
default:
FIXME("Unhandled out_type %#x.\n", out_type);
return FALSE;
......
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