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wine
wine-winehq
Commits
658b0489
Commit
658b0489
authored
Aug 31, 2010
by
Alexandre Julliard
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opengl32: Use float type where appropriate in the spec file.
parent
abef41a9
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2 changed files
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2 additions
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3 deletions
+2
-3
make_opengl
dlls/opengl32/make_opengl
+2
-3
opengl32.spec
dlls/opengl32/opengl32.spec
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dlls/opengl32/make_opengl
View file @
658b0489
...
...
@@ -154,10 +154,10 @@ my %arg_conv =
"GLboolean"
=>
[
"long"
,
4
],
"GLbyte"
=>
[
"long"
,
4
],
"GLclampd"
=>
[
"double"
,
8
],
"GLclampf"
=>
[
"
long
"
,
4
],
"GLclampf"
=>
[
"
float
"
,
4
],
"GLdouble"
=>
[
"double"
,
8
],
"GLenum"
=>
[
"long"
,
4
],
"GLfloat"
=>
[
"
long
"
,
4
],
"GLfloat"
=>
[
"
float
"
,
4
],
"GLint"
=>
[
"long"
,
4
],
"GLshort"
=>
[
"long"
,
4
],
"GLsizei"
=>
[
"long"
,
4
],
...
...
@@ -172,7 +172,6 @@ my %arg_conv =
"GLcharARB"
=>
[
"long"
,
4
],
"GLintptr"
=>
[
"long"
,
4
],
"GLsizeiptr"
=>
[
"long"
,
4
],
"GLvoid"
=>
[
"void"
,
4
],
"_GLfuncptr"
=>
[
"ptr"
,
4
]);
#
...
...
dlls/opengl32/opengl32.spec
View file @
658b0489
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