Commit 660b446a authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

wined3d: Rename ShaderBackend registry setting to shader_backend.

This appears to be preferred naming convention for new registry keys. Signed-off-by: 's avatarJózef Kucia <jkucia@codeweavers.com> Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent f451c7b5
...@@ -219,7 +219,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL) ...@@ -219,7 +219,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
tmpvalue >> 16, tmpvalue & 0xffff); tmpvalue >> 16, tmpvalue & 0xffff);
wined3d_settings.max_gl_version = tmpvalue; wined3d_settings.max_gl_version = tmpvalue;
} }
if (!get_config_key(hkey, appkey, "ShaderBackend", buffer, size)) if (!get_config_key(hkey, appkey, "shader_backend", buffer, size))
{ {
if (!strcasecmp(buffer, "glsl")) if (!strcasecmp(buffer, "glsl"))
{ {
......
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