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wine
wine-winehq
Commits
660bc8b7
Commit
660bc8b7
authored
Dec 06, 2013
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 06, 2013
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wined3d: Print the WINED3D_SWAP_EFFECT_FLIP FIXME only once.
The comment is also outdated.
parent
36dbac6c
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8 deletions
+4
-8
swapchain.c
dlls/wined3d/swapchain.c
+4
-8
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dlls/wined3d/swapchain.c
View file @
660bc8b7
...
...
@@ -510,14 +510,10 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
if
(
swapchain
->
render_to_fbo
)
{
/* This codepath should only be hit with the COPY swapeffect. Otherwise a backbuffer-
* window size mismatch is impossible(fullscreen) and src and dst rectangles are
* not allowed(they need the COPY swapeffect)
*
* The DISCARD swap effect is ok as well since any backbuffer content is allowed after
* the swap. */
if
(
swapchain
->
desc
.
swap_effect
==
WINED3D_SWAP_EFFECT_FLIP
)
FIXME
(
"Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
\n
"
);
static
unsigned
int
once
;
if
(
swapchain
->
desc
.
swap_effect
==
WINED3D_SWAP_EFFECT_FLIP
&&
!
once
++
)
FIXME
(
"WINED3D_SWAP_EFFECT_FLIP not implemented.
\n
"
);
swapchain_blit
(
swapchain
,
context
,
&
src_rect
,
&
dst_rect
);
}
...
...
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