Commit 66952c92 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d8: Do not add map access indiscriminately in cubetexture_init().

parent 2aedcf3f
...@@ -1155,8 +1155,7 @@ HRESULT cubetexture_init(struct d3d8_texture *texture, struct d3d8_device *devic ...@@ -1155,8 +1155,7 @@ HRESULT cubetexture_init(struct d3d8_texture *texture, struct d3d8_device *devic
if (pool == D3DPOOL_SCRATCH) if (pool == D3DPOOL_SCRATCH)
desc.usage |= WINED3DUSAGE_SCRATCH; desc.usage |= WINED3DUSAGE_SCRATCH;
desc.bind_flags = wined3d_bind_flags_from_d3d8_usage(usage) | WINED3D_BIND_SHADER_RESOURCE; desc.bind_flags = wined3d_bind_flags_from_d3d8_usage(usage) | WINED3D_BIND_SHADER_RESOURCE;
desc.access = wined3daccess_from_d3dpool(pool, usage) desc.access = wined3daccess_from_d3dpool(pool, usage);
| WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W;
desc.width = edge_length; desc.width = edge_length;
desc.height = edge_length; desc.height = edge_length;
desc.depth = 1; desc.depth = 1;
......
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