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wine
wine-winehq
Commits
6a646ac2
Commit
6a646ac2
authored
Dec 03, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 03, 2010
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wined3d: shader_get_registers_used() is only called during shader initialization.
parent
8c1e326e
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7 deletions
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shader.c
dlls/wined3d/shader.c
+0
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dlls/wined3d/shader.c
View file @
6a646ac2
...
@@ -461,13 +461,6 @@ static HRESULT shader_get_registers_used(IWineD3DBaseShader *iface, const struct
...
@@ -461,13 +461,6 @@ static HRESULT shader_get_registers_used(IWineD3DBaseShader *iface, const struct
memset
(
reg_maps
,
0
,
sizeof
(
*
reg_maps
));
memset
(
reg_maps
,
0
,
sizeof
(
*
reg_maps
));
reg_maps
->
min_rel_offset
=
~
0U
;
reg_maps
->
min_rel_offset
=
~
0U
;
/* get_registers_used() is called on every compile on some 1.x shaders,
* which can result in stacking up a collection of local constants.
* Delete the old constants if existing. */
shader_delete_constant_list
(
&
shader
->
baseShader
.
constantsF
);
shader_delete_constant_list
(
&
shader
->
baseShader
.
constantsB
);
shader_delete_constant_list
(
&
shader
->
baseShader
.
constantsI
);
fe
->
shader_read_header
(
fe_data
,
&
ptr
,
&
shader_version
);
fe
->
shader_read_header
(
fe_data
,
&
ptr
,
&
shader_version
);
reg_maps
->
shader_version
=
shader_version
;
reg_maps
->
shader_version
=
shader_version
;
...
...
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