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wine
wine-winehq
Commits
6b5d0763
Commit
6b5d0763
authored
May 17, 2006
by
Ivan Gyurdiev
Committed by
Alexandre Julliard
May 17, 2006
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wined3d: DEFI takes 5 parameters.
According the spec and the Painkiller log, DEFI has 5 parameters on vertex shaders.
parent
f839a179
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vertexshader.c
dlls/wined3d/vertexshader.c
+2
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dlls/wined3d/vertexshader.c
View file @
6b5d0763
...
...
@@ -456,7 +456,7 @@ void vshader_defb(WINED3DSHADERVECTOR* d) {
FIXME
(
" : Stub
\n
"
);
}
void
vshader_defi
(
WINED3DSHADERVECTOR
*
d
)
{
void
vshader_defi
(
WINED3DSHADERVECTOR
*
d
,
WINED3DSHADERVECTOR
*
s0
,
WINED3DSHADERVECTOR
*
s1
,
WINED3DSHADERVECTOR
*
s2
,
WINED3DSHADERVECTOR
*
s3
)
{
FIXME
(
" : Stub
\n
"
);
}
...
...
@@ -539,7 +539,7 @@ CONST SHADER_OPCODE IWineD3DVertexShaderImpl_shader_ins[] = {
/* Constant definitions */
{
D3DSIO_DEF
,
"def"
,
NULL
,
5
,
vshader_def
,
vshader_hw_def
,
NULL
,
0
,
0
},
{
D3DSIO_DEFB
,
"defb"
,
GLNAME_REQUIRE_GLSL
,
2
,
vshader_defb
,
NULL
,
NULL
,
0
,
0
},
{
D3DSIO_DEFI
,
"defi"
,
GLNAME_REQUIRE_GLSL
,
2
,
vshader_defi
,
NULL
,
NULL
,
0
,
0
},
{
D3DSIO_DEFI
,
"defi"
,
GLNAME_REQUIRE_GLSL
,
5
,
vshader_defi
,
NULL
,
NULL
,
0
,
0
},
/* Flow control - requires GLSL or software shaders */
{
D3DSIO_REP
,
"rep"
,
GLNAME_REQUIRE_GLSL
,
1
,
vshader_rep
,
NULL
,
NULL
,
0
,
0
},
...
...
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