Commit 6c0c191a authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d8: Stop setting the device state in d3d8_device_SetMaterial().

parent b0b8fb99
......@@ -1727,8 +1727,6 @@ static HRESULT WINAPI d3d8_device_SetMaterial(IDirect3DDevice8 *iface, const D3D
/* Note: D3DMATERIAL8 is compatible with struct wined3d_material. */
wined3d_mutex_lock();
wined3d_stateblock_set_material(device->update_state, (const struct wined3d_material *)material);
if (!device->recording)
wined3d_device_set_material(device->wined3d_device, (const struct wined3d_material *)material);
wined3d_mutex_unlock();
return D3D_OK;
......
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