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wine
wine-winehq
Commits
6e778163
Commit
6e778163
authored
May 12, 2013
by
Christian Costa
Committed by
Alexandre Julliard
May 13, 2013
Browse files
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Plain Diff
d3dcompiler: Add a LUT to find compilation targets info.
parent
fb9d7681
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Side-by-side
Showing
2 changed files
with
112 additions
and
20 deletions
+112
-20
compiler.c
dlls/d3dcompiler_43/compiler.c
+110
-19
d3dcompiler_private.h
dlls/d3dcompiler_43/d3dcompiler_private.h
+2
-1
No files found.
dlls/d3dcompiler_43/compiler.c
View file @
6e778163
...
@@ -490,6 +490,103 @@ HRESULT WINAPI D3DAssemble(const void *data, SIZE_T datasize, const char *filena
...
@@ -490,6 +490,103 @@ HRESULT WINAPI D3DAssemble(const void *data, SIZE_T datasize, const char *filena
return
hr
;
return
hr
;
}
}
struct
target_info
{
const
char
*
name
;
enum
shader_type
type
;
DWORD
sm_major
;
DWORD
sm_minor
;
DWORD
level_major
;
DWORD
level_minor
;
BOOL
sw
;
BOOL
support
;
};
/* Must be kept sorted for binary search */
static
const
struct
target_info
targets_info
[]
=
{
{
"cs_4_0"
,
ST_UNKNOWN
,
4
,
0
,
0
,
0
,
FALSE
,
FALSE
},
{
"cs_4_1"
,
ST_UNKNOWN
,
4
,
1
,
0
,
0
,
FALSE
,
FALSE
},
{
"cs_5_0"
,
ST_UNKNOWN
,
5
,
0
,
0
,
0
,
FALSE
,
FALSE
},
{
"ds_5_0"
,
ST_UNKNOWN
,
5
,
0
,
0
,
0
,
FALSE
,
FALSE
},
{
"fx_2_0"
,
ST_UNKNOWN
,
2
,
0
,
0
,
0
,
FALSE
,
FALSE
},
{
"fx_4_0"
,
ST_UNKNOWN
,
4
,
0
,
0
,
0
,
FALSE
,
FALSE
},
{
"fx_4_1"
,
ST_UNKNOWN
,
4
,
1
,
0
,
0
,
FALSE
,
FALSE
},
{
"fx_5_0"
,
ST_UNKNOWN
,
5
,
0
,
0
,
0
,
FALSE
,
FALSE
},
{
"gs_4_0"
,
ST_UNKNOWN
,
4
,
0
,
0
,
0
,
FALSE
,
FALSE
},
{
"gs_4_1"
,
ST_UNKNOWN
,
4
,
1
,
0
,
0
,
FALSE
,
FALSE
},
{
"gs_5_0"
,
ST_UNKNOWN
,
5
,
0
,
0
,
0
,
FALSE
,
FALSE
},
{
"hs_5_0"
,
ST_UNKNOWN
,
5
,
0
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps.1.0"
,
ST_PIXEL
,
1
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"ps.1.1"
,
ST_PIXEL
,
1
,
1
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps.1.2"
,
ST_PIXEL
,
1
,
2
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps.1.3"
,
ST_PIXEL
,
1
,
3
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps.1.4"
,
ST_PIXEL
,
1
,
4
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps.2.0"
,
ST_PIXEL
,
2
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"ps.2.a"
,
ST_PIXEL
,
2
,
1
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps.2.b"
,
ST_PIXEL
,
2
,
2
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps.2.sw"
,
ST_PIXEL
,
2
,
0
,
0
,
0
,
TRUE
,
FALSE
},
{
"ps.3.0"
,
ST_PIXEL
,
3
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"ps_1_0"
,
ST_PIXEL
,
1
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"ps_1_1"
,
ST_PIXEL
,
1
,
1
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps_1_2"
,
ST_PIXEL
,
1
,
2
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps_1_3"
,
ST_PIXEL
,
1
,
3
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps_1_4"
,
ST_PIXEL
,
1
,
4
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps_2_0"
,
ST_PIXEL
,
2
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"ps_2_a"
,
ST_PIXEL
,
2
,
1
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps_2_b"
,
ST_PIXEL
,
2
,
2
,
0
,
0
,
FALSE
,
FALSE
},
{
"ps_2_sw"
,
ST_PIXEL
,
2
,
0
,
0
,
0
,
TRUE
,
FALSE
},
{
"ps_3_0"
,
ST_PIXEL
,
3
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"ps_3_sw"
,
ST_PIXEL
,
3
,
0
,
0
,
0
,
TRUE
,
FALSE
},
{
"ps_4_0"
,
ST_PIXEL
,
4
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"ps_4_0_level_9_0"
,
ST_PIXEL
,
4
,
0
,
9
,
0
,
FALSE
,
FALSE
},
{
"ps_4_0_level_9_1"
,
ST_PIXEL
,
4
,
0
,
9
,
1
,
FALSE
,
FALSE
},
{
"ps_4_0_level_9_3"
,
ST_PIXEL
,
4
,
0
,
9
,
3
,
FALSE
,
FALSE
},
{
"ps_4_1"
,
ST_PIXEL
,
4
,
1
,
0
,
0
,
FALSE
,
TRUE
},
{
"ps_5_0"
,
ST_PIXEL
,
5
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"tx_1_0"
,
ST_UNKNOWN
,
1
,
0
,
0
,
0
,
FALSE
,
FALSE
},
{
"vs.1.0"
,
ST_VERTEX
,
1
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"vs.1.1"
,
ST_VERTEX
,
1
,
1
,
0
,
0
,
FALSE
,
TRUE
},
{
"vs.2.0"
,
ST_VERTEX
,
2
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"vs.2.a"
,
ST_VERTEX
,
2
,
1
,
0
,
0
,
FALSE
,
FALSE
},
{
"vs.2.sw"
,
ST_VERTEX
,
2
,
0
,
0
,
0
,
TRUE
,
FALSE
},
{
"vs.3.0"
,
ST_VERTEX
,
3
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"vs.3.sw"
,
ST_VERTEX
,
3
,
0
,
0
,
0
,
TRUE
,
FALSE
},
{
"vs_1_0"
,
ST_VERTEX
,
1
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"vs_1_1"
,
ST_VERTEX
,
1
,
1
,
0
,
0
,
FALSE
,
TRUE
},
{
"vs_2_0"
,
ST_VERTEX
,
2
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"vs_2_a"
,
ST_VERTEX
,
2
,
1
,
0
,
0
,
FALSE
,
FALSE
},
{
"vs_2_sw"
,
ST_VERTEX
,
2
,
0
,
0
,
0
,
TRUE
,
FALSE
},
{
"vs_3_0"
,
ST_VERTEX
,
3
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"vs_3_sw"
,
ST_VERTEX
,
3
,
0
,
0
,
0
,
TRUE
,
FALSE
},
{
"vs_4_0"
,
ST_VERTEX
,
4
,
0
,
0
,
0
,
FALSE
,
TRUE
},
{
"vs_4_0_level_9_0"
,
ST_VERTEX
,
4
,
0
,
9
,
0
,
FALSE
,
FALSE
},
{
"vs_4_0_level_9_1"
,
ST_VERTEX
,
4
,
0
,
9
,
1
,
FALSE
,
FALSE
},
{
"vs_4_0_level_9_3"
,
ST_VERTEX
,
4
,
0
,
9
,
3
,
FALSE
,
FALSE
},
{
"vs_4_1"
,
ST_VERTEX
,
4
,
1
,
0
,
0
,
FALSE
,
TRUE
},
{
"vs_5_0"
,
ST_VERTEX
,
5
,
0
,
0
,
0
,
FALSE
,
TRUE
},
};
static
const
struct
target_info
*
get_target_info
(
const
char
*
target
)
{
LONG
min
=
0
;
LONG
max
=
sizeof
(
targets_info
)
/
sizeof
(
targets_info
[
0
])
-
1
;
LONG
cur
;
int
res
;
while
(
min
<=
max
)
{
cur
=
(
min
+
max
)
/
2
;
res
=
strcmp
(
target
,
targets_info
[
cur
].
name
);
if
(
res
<
0
)
max
=
cur
-
1
;
else
if
(
res
>
0
)
min
=
cur
+
1
;
else
return
&
targets_info
[
cur
];
}
return
NULL
;
}
static
HRESULT
compile_shader
(
const
char
*
preproc_shader
,
const
char
*
target
,
const
char
*
entrypoint
,
static
HRESULT
compile_shader
(
const
char
*
preproc_shader
,
const
char
*
target
,
const
char
*
entrypoint
,
ID3DBlob
**
shader_blob
,
ID3DBlob
**
error_messages
)
ID3DBlob
**
shader_blob
,
ID3DBlob
**
error_messages
)
{
{
...
@@ -500,38 +597,32 @@ static HRESULT compile_shader(const char *preproc_shader, const char *target, co
...
@@ -500,38 +597,32 @@ static HRESULT compile_shader(const char *preproc_shader, const char *target, co
ID3DBlob
*
buffer
;
ID3DBlob
*
buffer
;
char
*
pos
;
char
*
pos
;
enum
shader_type
shader_type
;
enum
shader_type
shader_type
;
const
struct
target_info
*
info
;
TRACE
(
"Preprocessed shader source: %s
\n
"
,
debugstr_a
(
preproc_shader
));
TRACE
(
"Preprocessed shader source: %s
\n
"
,
debugstr_a
(
preproc_shader
));
TRACE
(
"Parsing compilation target %s.
\n
"
,
debugstr_a
(
target
));
TRACE
(
"Checking compilation target %s
\n
"
,
debugstr_a
(
target
));
if
(
strlen
(
target
)
!=
6
||
target
[
1
]
!=
's'
||
target
[
2
]
!=
'_'
||
target
[
4
]
!=
'_'
)
info
=
get_target_info
(
target
);
if
(
!
info
)
{
{
FIXME
(
"Unknown compilation target %s
.
\n
"
,
debugstr_a
(
target
));
FIXME
(
"Unknown compilation target %s
\n
"
,
debugstr_a
(
target
));
return
D3DERR_INVALIDCALL
;
return
D3DERR_INVALIDCALL
;
}
}
if
(
target
[
0
]
==
'v'
)
shader_type
=
ST_VERTEX
;
else
if
(
target
[
0
]
==
'p'
)
shader_type
=
ST_PIXEL
;
else
else
{
{
FIXME
(
"Unsupported shader target type %s.
\n
"
,
debugstr_a
(
target
));
if
(
!
info
->
support
)
return
D3DERR_INVALIDCALL
;
}
major
=
target
[
3
]
-
'0'
;
if
(
major
==
0
||
major
>
5
)
{
{
FIXME
(
"Unsupported shader target major version %d.
\n
"
,
major
);
FIXME
(
"Compilation target %s not yet supported
\n
"
,
debugstr_a
(
target
)
);
return
D3DERR_INVALIDCALL
;
return
D3DERR_INVALIDCALL
;
}
}
minor
=
target
[
5
]
-
'0'
;
else
if
(
minor
>
1
||
(
minor
==
1
&&
(
shader_type
!=
ST_VERTEX
||
major
>
1
)))
{
{
FIXME
(
"Unsupported shader target minor version %d.
\n
"
,
minor
);
shader_type
=
info
->
type
;
return
D3DERR_INVALIDCALL
;
major
=
info
->
sm_major
;
minor
=
info
->
sm_minor
;
}
}
}
shader
=
parse_hlsl_shader
(
preproc_shader
,
shader_type
,
major
,
minor
,
entrypoint
,
&
messages
);
shader
=
parse_hlsl_shader
(
preproc_shader
,
shader_type
,
major
,
minor
,
entrypoint
,
&
messages
);
if
(
messages
)
if
(
messages
)
...
...
dlls/d3dcompiler_43/d3dcompiler_private.h
View file @
6e778163
...
@@ -49,8 +49,9 @@ const char *debug_d3dcompiler_shader_variable_type(D3D_SHADER_VARIABLE_TYPE t) D
...
@@ -49,8 +49,9 @@ const char *debug_d3dcompiler_shader_variable_type(D3D_SHADER_VARIABLE_TYPE t) D
enum
shader_type
enum
shader_type
{
{
ST_UNKNOWN
,
ST_VERTEX
,
ST_VERTEX
,
ST_PIXEL
,
ST_PIXEL
};
};
typedef
enum
BWRITER_COMPARISON_TYPE
{
typedef
enum
BWRITER_COMPARISON_TYPE
{
...
...
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