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wine
wine-winehq
Commits
6ec741e7
Commit
6ec741e7
authored
Dec 11, 2008
by
Stefan Dösinger
Committed by
Alexandre Julliard
Dec 16, 2008
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Plain Diff
wined3d: Set up the shaders when delaying fixed func applying.
parent
199a3468
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arb_program_shader.c
dlls/wined3d/arb_program_shader.c
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dlls/wined3d/arb_program_shader.c
View file @
6ec741e7
...
@@ -2903,6 +2903,8 @@ static void fragment_prog_arbfp(DWORD state, IWineD3DStateBlockImpl *stateblock,
...
@@ -2903,6 +2903,8 @@ static void fragment_prog_arbfp(DWORD state, IWineD3DStateBlockImpl *stateblock,
}
}
state_texfactor_arbfp
(
STATE_RENDER
(
WINED3DRS_TEXTUREFACTOR
),
stateblock
,
context
);
state_texfactor_arbfp
(
STATE_RENDER
(
WINED3DRS_TEXTUREFACTOR
),
stateblock
,
context
);
state_arb_specularenable
(
STATE_RENDER
(
WINED3DRS_SPECULARENABLE
),
stateblock
,
context
);
state_arb_specularenable
(
STATE_RENDER
(
WINED3DRS_SPECULARENABLE
),
stateblock
,
context
);
}
else
if
(
use_pshader
&&
!
isStateDirty
(
context
,
device
->
StateTable
[
STATE_VSHADER
].
representative
))
{
device
->
shader_backend
->
shader_select
((
IWineD3DDevice
*
)
stateblock
->
wineD3DDevice
,
use_pshader
,
use_vshader
);
}
}
return
;
return
;
}
}
...
...
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