Commit 6eca8ea8 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

dxgi: Factor out d3d12_swapchain_create_buffers().

parent 671cdd0b
...@@ -1638,15 +1638,73 @@ static HRESULT select_vk_format(const struct dxgi_vk_funcs *vk_funcs, ...@@ -1638,15 +1638,73 @@ static HRESULT select_vk_format(const struct dxgi_vk_funcs *vk_funcs,
return S_OK; return S_OK;
} }
static HRESULT d3d12_swapchain_create_buffers(struct d3d12_swapchain *swapchain,
ID3D12Device *device, const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc)
{
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
struct vkd3d_image_resource_create_info resource_info;
VkSwapchainKHR vk_swapchain = swapchain->vk_swapchain;
VkImage vk_images[DXGI_MAX_SWAP_CHAIN_BUFFERS];
VkDevice vk_device = swapchain->vk_device;
uint32_t image_count;
unsigned int i;
VkResult vr;
HRESULT hr;
if ((vr = vk_funcs->p_vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, NULL)) < 0)
{
WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
if (image_count != swapchain_desc->BufferCount)
FIXME("Got %u swapchain images, expected %u.\n", image_count, swapchain_desc->BufferCount);
if (image_count > ARRAY_SIZE(vk_images))
return E_FAIL;
swapchain->buffer_count = image_count;
if ((vr = vk_funcs->p_vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, vk_images)) < 0)
{
WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr);
return hresult_from_vk_result(vr);
}
resource_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO;
resource_info.next = NULL;
resource_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
resource_info.desc.Alignment = 0;
resource_info.desc.Width = swapchain_desc->Width;
resource_info.desc.Height = swapchain_desc->Height;
resource_info.desc.DepthOrArraySize = 1;
resource_info.desc.MipLevels = 1;
resource_info.desc.Format = swapchain_desc->Format;
resource_info.desc.SampleDesc.Count = 1;
resource_info.desc.SampleDesc.Quality = 0;
resource_info.desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
resource_info.desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
resource_info.flags = VKD3D_RESOURCE_INITIAL_STATE_TRANSITION | VKD3D_RESOURCE_PRESENT_STATE_TRANSITION;
resource_info.present_state = D3D12_RESOURCE_STATE_PRESENT;
for (i = 0; i < image_count; ++i)
{
resource_info.vk_image = vk_images[i];
if (FAILED(hr = vkd3d_create_image_resource(device, &resource_info, &swapchain->buffers[i])))
{
WARN("Failed to create vkd3d resource for Vulkan image %u, hr %#x.\n", i, hr);
return hr;
}
vkd3d_resource_incref(swapchain->buffers[i]);
ID3D12Resource_Release(swapchain->buffers[i]);
}
return S_OK;
}
static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGIFactory *factory, static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGIFactory *factory,
ID3D12Device *device, ID3D12CommandQueue *queue, HWND window, ID3D12Device *device, ID3D12CommandQueue *queue, HWND window,
const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc) const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc)
{ {
const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs;
struct vkd3d_image_resource_create_info resource_info;
struct VkSwapchainCreateInfoKHR vk_swapchain_desc; struct VkSwapchainCreateInfoKHR vk_swapchain_desc;
struct VkWin32SurfaceCreateInfoKHR surface_desc; struct VkWin32SurfaceCreateInfoKHR surface_desc;
VkImage vk_images[DXGI_MAX_SWAP_CHAIN_BUFFERS];
VkSwapchainKHR vk_swapchain = VK_NULL_HANDLE; VkSwapchainKHR vk_swapchain = VK_NULL_HANDLE;
VkSurfaceKHR vk_surface = VK_NULL_HANDLE; VkSurfaceKHR vk_surface = VK_NULL_HANDLE;
VkSurfaceCapabilitiesKHR surface_caps; VkSurfaceCapabilitiesKHR surface_caps;
...@@ -1654,7 +1712,6 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI ...@@ -1654,7 +1712,6 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
VkFence vk_fence = VK_NULL_HANDLE; VkFence vk_fence = VK_NULL_HANDLE;
VkFenceCreateInfo fence_desc; VkFenceCreateInfo fence_desc;
uint32_t queue_family_index; uint32_t queue_family_index;
unsigned int image_count, i;
VkImageUsageFlags usage; VkImageUsageFlags usage;
VkInstance vk_instance; VkInstance vk_instance;
VkBool32 supported; VkBool32 supported;
...@@ -1823,25 +1880,10 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI ...@@ -1823,25 +1880,10 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
} }
swapchain->vk_fence = vk_fence; swapchain->vk_fence = vk_fence;
if ((vr = vk_funcs->p_vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, NULL)) < 0) if (FAILED(hr = d3d12_swapchain_create_buffers(swapchain, device, swapchain_desc)))
{ {
WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr);
d3d12_swapchain_destroy(swapchain); d3d12_swapchain_destroy(swapchain);
return hresult_from_vk_result(vr); return hr;
}
if (image_count != swapchain_desc->BufferCount)
FIXME("Got %u swapchain images, expected %u.\n", image_count, swapchain_desc->BufferCount);
if (image_count > ARRAY_SIZE(vk_images))
{
d3d12_swapchain_destroy(swapchain);
return E_FAIL;
}
swapchain->buffer_count = image_count;
if ((vr = vk_funcs->p_vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, vk_images)) < 0)
{
WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr);
d3d12_swapchain_destroy(swapchain);
return hresult_from_vk_result(vr);
} }
if (FAILED(hr = d3d12_swapchain_acquire_next_image(swapchain))) if (FAILED(hr = d3d12_swapchain_acquire_next_image(swapchain)))
...@@ -1851,37 +1893,6 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI ...@@ -1851,37 +1893,6 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
return hr; return hr;
} }
resource_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO;
resource_info.next = NULL;
resource_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
resource_info.desc.Alignment = 0;
resource_info.desc.Width = swapchain_desc->Width;
resource_info.desc.Height = swapchain_desc->Height;
resource_info.desc.DepthOrArraySize = 1;
resource_info.desc.MipLevels = 1;
resource_info.desc.Format = swapchain_desc->Format;
resource_info.desc.SampleDesc.Count = 1;
resource_info.desc.SampleDesc.Quality = 0;
resource_info.desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
resource_info.desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
resource_info.flags = VKD3D_RESOURCE_INITIAL_STATE_TRANSITION | VKD3D_RESOURCE_PRESENT_STATE_TRANSITION;
resource_info.present_state = D3D12_RESOURCE_STATE_PRESENT;
for (i = 0; i < image_count; ++i)
{
resource_info.vk_image = vk_images[i];
if (SUCCEEDED(hr = vkd3d_create_image_resource(device, &resource_info, &swapchain->buffers[i])))
{
vkd3d_resource_incref(swapchain->buffers[i]);
ID3D12Resource_Release(swapchain->buffers[i]);
}
else
{
ERR("Failed to create vkd3d resource for Vulkan image %u, hr %#x.\n", i, hr);
d3d12_swapchain_destroy(swapchain);
return hr;
}
}
ID3D12CommandQueue_AddRef(swapchain->command_queue = queue); ID3D12CommandQueue_AddRef(swapchain->command_queue = queue);
ID3D12Device_AddRef(swapchain->device = device); ID3D12Device_AddRef(swapchain->device = device);
IWineDXGIFactory_AddRef(swapchain->factory = factory); IWineDXGIFactory_AddRef(swapchain->factory = factory);
......
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