Commit 6f97c24b authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d8: Handle stateblocks in d3d8_device_SetTexture().

parent 95545a66
......@@ -2135,8 +2135,11 @@ static HRESULT WINAPI d3d8_device_SetTexture(IDirect3DDevice8 *iface, DWORD stag
texture_impl = unsafe_impl_from_IDirect3DBaseTexture8(texture);
wined3d_mutex_lock();
wined3d_device_set_texture(device->wined3d_device, stage,
wined3d_stateblock_set_texture(device->update_state, stage,
texture_impl ? texture_impl->wined3d_texture : NULL);
if (!device->recording)
wined3d_device_set_texture(device->wined3d_device, stage,
texture_impl ? texture_impl->wined3d_texture : NULL);
wined3d_mutex_unlock();
return D3D_OK;
......
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