Commit 6fc8f9f3 authored by Jason Edmeades's avatar Jason Edmeades Committed by Alexandre Julliard

- Dont set lighting during draw primitive, rely on the render state.

- Small fix for alpha testing. - Add support to enable/disable clipping as a whole. - Allow D3DRS_TEXTUREFACTOR to be changed once texture stage arg set up. - D3DTOP_DISABLE initial implementation.
parent b47c14ae
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