Commit 7027e777 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d9: Retrieve the pixel shader from the primary stateblock.

parent 6acd71d1
...@@ -3872,7 +3872,7 @@ static HRESULT WINAPI d3d9_device_GetPixelShader(IDirect3DDevice9Ex *iface, IDir ...@@ -3872,7 +3872,7 @@ static HRESULT WINAPI d3d9_device_GetPixelShader(IDirect3DDevice9Ex *iface, IDir
if (!shader) return D3DERR_INVALIDCALL; if (!shader) return D3DERR_INVALIDCALL;
wined3d_mutex_lock(); wined3d_mutex_lock();
if ((wined3d_shader = wined3d_device_get_pixel_shader(device->wined3d_device))) if ((wined3d_shader = wined3d_stateblock_get_state(device->state)->ps))
{ {
shader_impl = wined3d_shader_get_parent(wined3d_shader); shader_impl = wined3d_shader_get_parent(wined3d_shader);
*shader = &shader_impl->IDirect3DPixelShader9_iface; *shader = &shader_impl->IDirect3DPixelShader9_iface;
......
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