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wine
wine-winehq
Commits
70b79445
Commit
70b79445
authored
Mar 19, 2010
by
Christian Costa
Committed by
Alexandre Julliard
Mar 19, 2010
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Plain Diff
d3dx9_36: Implement ID3DXConstantTableImpl_GetDesc + tests.
parent
104cc7c2
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Showing
2 changed files
with
39 additions
and
5 deletions
+39
-5
shader.c
dlls/d3dx9_36/shader.c
+27
-3
shader.c
dlls/d3dx9_36/tests/shader.c
+12
-2
No files found.
dlls/d3dx9_36/shader.c
View file @
70b79445
...
...
@@ -281,6 +281,7 @@ typedef struct ID3DXConstantTableImpl {
LONG
ref
;
LPVOID
ctab
;
DWORD
size
;
D3DXCONSTANTTABLE_DESC
desc
;
}
ID3DXConstantTableImpl
;
/*** IUnknown methods ***/
...
...
@@ -353,9 +354,14 @@ static HRESULT WINAPI ID3DXConstantTableImpl_GetDesc(ID3DXConstantTable* iface,
{
ID3DXConstantTableImpl
*
This
=
(
ID3DXConstantTableImpl
*
)
iface
;
FIXME
(
"(%p)->(%p): stub
\n
"
,
This
,
desc
);
TRACE
(
"(%p)->(%p)
\n
"
,
This
,
desc
);
return
E_NOTIMPL
;
if
(
!
desc
)
return
D3DERR_INVALIDCALL
;
memcpy
(
desc
,
&
This
->
desc
,
sizeof
(
This
->
desc
));
return
D3D_OK
;
}
static
HRESULT
WINAPI
ID3DXConstantTableImpl_GetConstantDesc
(
ID3DXConstantTable
*
iface
,
D3DXHANDLE
constant
,
...
...
@@ -590,10 +596,11 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(CONST DWORD* byte_code,
DWORD
flags
,
LPD3DXCONSTANTTABLE
*
constant_table
)
{
ID3DXConstantTableImpl
*
object
;
ID3DXConstantTableImpl
*
object
=
NULL
;
HRESULT
hr
;
LPCVOID
data
;
UINT
size
;
D3DXSHADER_CONSTANTTABLE
*
ctab_header
;
FIXME
(
"(%p, %x, %p): semi-stub
\n
"
,
byte_code
,
flags
,
constant_table
);
...
...
@@ -614,6 +621,9 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(CONST DWORD* byte_code,
object
->
lpVtbl
=
&
ID3DXConstantTable_Vtbl
;
object
->
ref
=
1
;
if
(
size
<
sizeof
(
D3DXSHADER_CONSTANTTABLE
))
goto
error
;
object
->
ctab
=
HeapAlloc
(
GetProcessHeap
(),
0
,
size
);
if
(
!
object
->
ctab
)
{
...
...
@@ -624,9 +634,23 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(CONST DWORD* byte_code,
object
->
size
=
size
;
memcpy
(
object
->
ctab
,
data
,
object
->
size
);
ctab_header
=
(
D3DXSHADER_CONSTANTTABLE
*
)
data
;
if
(
ctab_header
->
Size
!=
sizeof
(
D3DXSHADER_CONSTANTTABLE
))
goto
error
;
object
->
desc
.
Creator
=
ctab_header
->
Creator
?
(
LPCSTR
)
object
->
ctab
+
ctab_header
->
Creator
:
NULL
;
object
->
desc
.
Version
=
ctab_header
->
Version
;
object
->
desc
.
Constants
=
ctab_header
->
Constants
;
*
constant_table
=
(
LPD3DXCONSTANTTABLE
)
object
;
return
D3D_OK
;
error:
HeapFree
(
GetProcessHeap
(),
0
,
object
->
ctab
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
return
D3DXERR_INVALIDDATA
;
}
HRESULT
WINAPI
D3DXGetShaderConstantTable
(
CONST
DWORD
*
byte_code
,
...
...
dlls/d3dx9_36/tests/shader.c
View file @
70b79445
...
...
@@ -43,7 +43,7 @@ static const DWORD simple_ps[] = {
static
const
DWORD
shader_with_ctab
[]
=
{
0xfffe0300
,
/* vs_3_0 */
0x0002fffe
,
FCC_TEXT
,
0x00000000
,
/* TEXT comment */
0x0008fffe
,
FCC_CTAB
,
0x0000001c
,
0x000000
0
0
,
0xfffe0300
,
0x00000000
,
/* CTAB comment */
0x0008fffe
,
FCC_CTAB
,
0x0000001c
,
0x000000
1
0
,
0xfffe0300
,
0x00000000
,
/* CTAB comment */
0x00000000
,
0x00000000
,
0x00000000
,
0x0004fffe
,
FCC_TEXT
,
0x00000000
,
0x00000000
,
0x00000000
,
/* TEXT comment */
0x0000ffff
};
/* END */
...
...
@@ -120,6 +120,7 @@ static void test_get_shader_constant_table_ex(void)
HRESULT
hr
;
LPVOID
data
;
DWORD
size
;
D3DXCONSTANTTABLE_DESC
desc
;
hr
=
D3DXGetShaderConstantTableEx
(
NULL
,
0
,
&
constant_table
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got result %x, expected %x (D3DERR_INVALIDCALL)
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
...
...
@@ -130,7 +131,7 @@ static void test_get_shader_constant_table_ex(void)
/* With invalid CTAB data */
hr
=
D3DXGetShaderConstantTableEx
(
shader_with_invalid_ctab
,
0
,
&
constant_table
);
todo_wine
ok
(
hr
==
D3DXERR_INVALIDDATA
,
"Got result %x, expected %x (D3DXERR_INVALIDDATA)
\n
"
,
hr
,
D3DXERR_INVALIDDATA
);
ok
(
hr
==
D3DXERR_INVALIDDATA
,
"Got result %x, expected %x (D3DXERR_INVALIDDATA)
\n
"
,
hr
,
D3DXERR_INVALIDDATA
);
if
(
constant_table
)
ID3DXConstantTable_Release
(
constant_table
);
hr
=
D3DXGetShaderConstantTableEx
(
shader_with_ctab
,
0
,
&
constant_table
);
...
...
@@ -144,6 +145,15 @@ static void test_get_shader_constant_table_ex(void)
data
=
ID3DXConstantTable_GetBufferPointer
(
constant_table
);
ok
(
!
memcmp
(
data
,
shader_with_ctab
+
6
,
size
),
"Retreived wrong CTAB data
\n
"
);
hr
=
ID3DXConstantTable_GetDesc
(
constant_table
,
NULL
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got result %x, expected %x (D3DERR_INVALIDCALL)
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
ID3DXConstantTable_GetDesc
(
constant_table
,
&
desc
);
ok
(
hr
==
D3D_OK
,
"Got result %x, expected 0 (D3D_OK)
\n
"
,
hr
);
ok
(
desc
.
Creator
==
(
LPCSTR
)
data
+
0x10
,
"Got result %p, expected %p
\n
"
,
desc
.
Creator
,
(
LPCSTR
)
data
+
0x10
);
ok
(
desc
.
Version
==
D3DVS_VERSION
(
3
,
0
),
"Got result %x, expected %x
\n
"
,
desc
.
Version
,
D3DVS_VERSION
(
3
,
0
));
ok
(
desc
.
Constants
==
0
,
"Got result %x, expected 0
\n
"
,
desc
.
Constants
);
ID3DXConstantTable_Release
(
constant_table
);
}
}
...
...
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