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wine
wine-winehq
Commits
70f1d0ef
Commit
70f1d0ef
authored
Apr 19, 2016
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 20, 2016
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wined3d: Use the texture dimension helpers in texture2d_prepare_texture().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
a4fa7024
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1 changed file
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3 additions
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2 deletions
+3
-2
texture.c
dlls/wined3d/texture.c
+3
-2
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dlls/wined3d/texture.c
View file @
70f1d0ef
...
...
@@ -1345,9 +1345,10 @@ static void texture2d_prepare_texture(struct wined3d_texture *texture, struct wi
for
(
i
=
0
;
i
<
sub_count
;
++
i
)
{
struct
wined3d_surface
*
surface
=
texture
->
sub_resources
[
i
].
u
.
surface
;
GLsizei
height
=
surface
->
pow2Height
;
GLsizei
width
=
surface
->
pow2Width
;
GLsizei
width
,
height
;
width
=
wined3d_texture_get_level_pow2_width
(
texture
,
surface
->
texture_level
);
height
=
wined3d_texture_get_level_pow2_height
(
texture
,
surface
->
texture_level
);
if
(
texture
->
resource
.
format_flags
&
WINED3DFMT_FLAG_HEIGHT_SCALE
)
{
height
*=
format
->
height_scale
.
numerator
;
...
...
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