Commit 7444b682 authored by Christian Costa's avatar Christian Costa Committed by Alexandre Julliard

d3dx9_36: Add stub for D3DXCreateBox.

parent 1db6ce13
......@@ -31,7 +31,7 @@
@ stub D3DXConvertMeshSubsetToSingleStrip
@ stub D3DXConvertMeshSubsetToStrips
@ stub D3DXCreateAnimationController
@ stub D3DXCreateBox
@ stdcall D3DXCreateBox(ptr long long long ptr ptr)
@ stdcall D3DXCreateBuffer(long ptr)
@ stub D3DXCreateCompressedAnimationSet
@ stub D3DXCreateCubeTexture
......
......@@ -316,3 +316,11 @@ BOOL WINAPI D3DXSphereBoundProbe(CONST D3DXVECTOR3 *pcenter, FLOAT radius, CONST
if ( ( d <= 0.0f ) || ( sqrt(d) <= b ) ) return FALSE;
return TRUE;
}
HRESULT WINAPI D3DXCreateBox(LPDIRECT3DDEVICE9 device, FLOAT width, FLOAT height,
FLOAT depth, LPD3DXMESH* mesh, LPD3DXBUFFER* adjacency)
{
FIXME("(%p, %f, %f, %f, %p, %p): stub\n", device, width, height, depth, mesh, adjacency);
return E_NOTIMPL;
}
......@@ -173,6 +173,7 @@ SRCDIR_INCLUDES = \
d3dx9math.inl \
d3dx9mesh.h \
d3dx9shader.h \
d3dx9shape.h \
d3dx9tex.h \
dbccmd.idl \
dbcses.idl \
......
/*
* Copyright 2010 Christian Costa
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "d3dx9.h"
#ifndef __D3DX9SHAPE_H__
#define __D3DX9SHAPE_H__
#ifdef __cplusplus
extern "C" {
#endif
HRESULT WINAPI D3DXCreateBox(LPDIRECT3DDEVICE9 device,
FLOAT width,
FLOAT height,
FLOAT depth,
LPD3DXMESH* mesh,
LPD3DXBUFFER* adjacency);
#ifdef __cplusplus
}
#endif
#endif /* __D3DX9SHAPE_H__ */
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