Commit 76605263 authored by Michael Stefaniuc's avatar Michael Stefaniuc Committed by Alexandre Julliard

d3dx9_36: COM cleanup for the ID3DXBuffer iface.

parent c84b8dbd
......@@ -30,10 +30,23 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
/* ID3DXBuffer IUnknown parts follow: */
static HRESULT WINAPI ID3DXBufferImpl_QueryInterface(LPD3DXBUFFER iface, REFIID riid, LPVOID* ppobj)
typedef struct ID3DXBufferImpl
{
ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
ID3DXBuffer ID3DXBuffer_iface;
LONG ref;
DWORD *buffer;
DWORD bufferSize;
} ID3DXBufferImpl;
static inline ID3DXBufferImpl *impl_from_ID3DXBuffer(ID3DXBuffer *iface)
{
return CONTAINING_RECORD(iface, ID3DXBufferImpl, ID3DXBuffer_iface);
}
static HRESULT WINAPI ID3DXBufferImpl_QueryInterface(ID3DXBuffer *iface, REFIID riid, void **ppobj)
{
ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_ID3DXBuffer))
......@@ -47,9 +60,9 @@ static HRESULT WINAPI ID3DXBufferImpl_QueryInterface(LPD3DXBUFFER iface, REFIID
return E_NOINTERFACE;
}
static ULONG WINAPI ID3DXBufferImpl_AddRef(LPD3DXBUFFER iface)
static ULONG WINAPI ID3DXBufferImpl_AddRef(ID3DXBuffer *iface)
{
ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) : AddRef from %d\n", This, ref - 1);
......@@ -57,9 +70,9 @@ static ULONG WINAPI ID3DXBufferImpl_AddRef(LPD3DXBUFFER iface)
return ref;
}
static ULONG WINAPI ID3DXBufferImpl_Release(LPD3DXBUFFER iface)
static ULONG WINAPI ID3DXBufferImpl_Release(ID3DXBuffer *iface)
{
ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) : ReleaseRef to %d\n", This, ref);
......@@ -72,16 +85,15 @@ static ULONG WINAPI ID3DXBufferImpl_Release(LPD3DXBUFFER iface)
return ref;
}
/* ID3DXBuffer Interface follow: */
static LPVOID WINAPI ID3DXBufferImpl_GetBufferPointer(LPD3DXBUFFER iface)
static LPVOID WINAPI ID3DXBufferImpl_GetBufferPointer(ID3DXBuffer *iface)
{
ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface);
return This->buffer;
}
static DWORD WINAPI ID3DXBufferImpl_GetBufferSize(LPD3DXBUFFER iface)
static DWORD WINAPI ID3DXBufferImpl_GetBufferSize(ID3DXBuffer *iface)
{
ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface);
return This->bufferSize;
}
......@@ -104,7 +116,7 @@ HRESULT WINAPI D3DXCreateBuffer(DWORD NumBytes, LPD3DXBUFFER* ppBuffer)
*ppBuffer = NULL;
return E_OUTOFMEMORY;
}
object->lpVtbl = &D3DXBuffer_Vtbl;
object->ID3DXBuffer_iface.lpVtbl = &D3DXBuffer_Vtbl;
object->ref = 1;
object->bufferSize = NumBytes;
object->buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, NumBytes);
......@@ -115,6 +127,6 @@ HRESULT WINAPI D3DXCreateBuffer(DWORD NumBytes, LPD3DXBUFFER* ppBuffer)
return E_OUTOFMEMORY;
}
*ppBuffer = (LPD3DXBUFFER)object;
*ppBuffer = &object->ID3DXBuffer_iface;
return D3D_OK;
}
......@@ -50,21 +50,6 @@ HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer,
const PixelFormatDesc *get_format_info(D3DFORMAT format);
const PixelFormatDesc *get_format_info_idx(int idx);
extern const ID3DXBufferVtbl D3DXBuffer_Vtbl;
/* ID3DXBUFFER */
typedef struct ID3DXBufferImpl
{
/* IUnknown fields */
const ID3DXBufferVtbl *lpVtbl;
LONG ref;
/* ID3DXBuffer fields */
DWORD *buffer;
DWORD bufferSize;
} ID3DXBufferImpl;
/* ID3DXFont */
typedef struct ID3DXFontImpl
{
......
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