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wine
wine-winehq
Commits
7a0f96c9
Commit
7a0f96c9
authored
Sep 06, 2000
by
Ove Kaaven
Committed by
Alexandre Julliard
Sep 06, 2000
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Plain Diff
Adapted Winsock to Linux 2.4 TCP socket poll() behaviour
(thanks to Berend Ozceri for finding the problem).
parent
a1ce9161
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Showing
1 changed file
with
13 additions
and
3 deletions
+13
-3
sock.c
server/sock.c
+13
-3
No files found.
server/sock.c
View file @
7a0f96c9
...
@@ -83,6 +83,14 @@ static void sock_reselect( struct sock *sock )
...
@@ -83,6 +83,14 @@ static void sock_reselect( struct sock *sock )
if
(
debug_level
)
if
(
debug_level
)
fprintf
(
stderr
,
"sock_reselect(%d): new mask %x
\n
"
,
sock
->
obj
.
fd
,
ev
);
fprintf
(
stderr
,
"sock_reselect(%d): new mask %x
\n
"
,
sock
->
obj
.
fd
,
ev
);
if
(
sock
->
obj
.
select
==
-
1
)
{
/* previously unconnected socket, is this reselect supposed to connect it? */
if
(
!
sock
->
state
)
return
;
/* ok, it is, attach it to the wineserver's main poll loop */
add_select_user
(
&
sock
->
obj
);
}
/* update condition mask */
set_select_events
(
&
sock
->
obj
,
ev
);
set_select_events
(
&
sock
->
obj
,
ev
);
/* check whether condition is satisfied already */
/* check whether condition is satisfied already */
...
@@ -288,8 +296,9 @@ static struct object *create_socket( int family, int type, int protocol )
...
@@ -288,8 +296,9 @@ static struct object *create_socket( int family, int type, int protocol )
return
NULL
;
return
NULL
;
}
}
fcntl
(
sockfd
,
F_SETFL
,
O_NONBLOCK
);
/* make socket nonblocking */
fcntl
(
sockfd
,
F_SETFL
,
O_NONBLOCK
);
/* make socket nonblocking */
if
(
!
(
sock
=
alloc_object
(
&
sock_ops
,
sockfd
)))
return
NULL
;
if
(
!
(
sock
=
alloc_object
(
&
sock_ops
,
-
1
)))
return
NULL
;
sock
->
state
=
(
type
!=
SOCK_STREAM
)
?
WS_FD_READ
|
WS_FD_WRITE
:
0
;
sock
->
obj
.
fd
=
sockfd
;
sock
->
state
=
(
type
!=
SOCK_STREAM
)
?
(
WS_FD_READ
|
WS_FD_WRITE
)
:
0
;
sock
->
mask
=
0
;
sock
->
mask
=
0
;
sock
->
hmask
=
0
;
sock
->
hmask
=
0
;
sock
->
pmask
=
0
;
sock
->
pmask
=
0
;
...
@@ -323,12 +332,13 @@ static struct object *accept_socket( int handle )
...
@@ -323,12 +332,13 @@ static struct object *accept_socket( int handle )
release_object
(
sock
);
release_object
(
sock
);
return
NULL
;
return
NULL
;
}
}
if
(
!
(
acceptsock
=
alloc_object
(
&
sock_ops
,
acceptfd
)))
if
(
!
(
acceptsock
=
alloc_object
(
&
sock_ops
,
-
1
)))
{
{
release_object
(
sock
);
release_object
(
sock
);
return
NULL
;
return
NULL
;
}
}
acceptsock
->
obj
.
fd
=
acceptfd
;
acceptsock
->
state
=
WS_FD_CONNECTED
|
WS_FD_READ
|
WS_FD_WRITE
;
acceptsock
->
state
=
WS_FD_CONNECTED
|
WS_FD_READ
|
WS_FD_WRITE
;
acceptsock
->
mask
=
sock
->
mask
;
acceptsock
->
mask
=
sock
->
mask
;
acceptsock
->
hmask
=
0
;
acceptsock
->
hmask
=
0
;
...
...
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