Commit 7ba04e61 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Detect the Intel GPU in macbooks.

parent 8804a972
......@@ -485,8 +485,9 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
gl_info->gl_vendor = VENDOR_NVIDIA;
} else if (strstr(gl_string, "ATI")) {
gl_info->gl_vendor = VENDOR_ATI;
} else if (strstr(gl_string, "Intel(R)") ||
strstr(gl_info->gl_renderer, "Intel(R)")) {
} else if (strstr(gl_string, "Intel(R)") ||
strstr(gl_info->gl_renderer, "Intel(R)") ||
strstr(gl_string, "Intel Inc.")) {
gl_info->gl_vendor = VENDOR_INTEL;
} else if (strstr(gl_string, "Mesa")) {
gl_info->gl_vendor = VENDOR_MESA;
......@@ -573,7 +574,28 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
}
break;
case VENDOR_INTEL:
case VENDOR_INTEL:
/* Apple and Mesa version strings look differently, but both provide intel drivers */
if(strstr(gl_string, "APPLE")) {
/* [0-9]+.[0-9]+ APPLE-[0-9]+.[0.9]+.[0.9]+
* We only need the first part, and use the APPLE as identification
* "1.2 APPLE-1.4.56"
*/
gl_string_cursor = gl_string;
major = atoi(gl_string_cursor);
while (*gl_string_cursor <= '9' && *gl_string_cursor >= '0') {
++gl_string_cursor;
}
if (*gl_string_cursor++ != '.') {
ERR_(d3d_caps)("Invalid MacOS-Intel version string: %s\n", debugstr_a(gl_string));
break;
}
minor = atoi(gl_string_cursor);
break;
}
case VENDOR_MESA:
gl_string_cursor = strstr(gl_string, "Mesa");
gl_string_cursor = strstr(gl_string_cursor, " ");
......@@ -1132,7 +1154,11 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
}
break;
case VENDOR_INTEL:
if (strstr(gl_info->gl_renderer, "915GM")) {
if (strstr(gl_info->gl_renderer, "GMA 950")) {
/* MacOS calls the card GMA 950, but everywhere else the PCI ID is named 945GM */
gl_info->gl_card = CARD_INTEL_I945GM;
vidmem = 64;
} else if (strstr(gl_info->gl_renderer, "915GM")) {
gl_info->gl_card = CARD_INTEL_I915GM;
} else if (strstr(gl_info->gl_renderer, "915G")) {
gl_info->gl_card = CARD_INTEL_I915G;
......@@ -1165,7 +1191,7 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
else
gl_info->gl_card = CARD_NVIDIA_RIVA_128;
}
TRACE("FOUND (fake) card: 0x%x (vendor id), 0x%x (device id)\n", gl_info->gl_vendor, gl_info->gl_card);
TRACE_(d3d_caps)("FOUND (fake) card: 0x%x (vendor id), 0x%x (device id)\n", gl_info->gl_vendor, gl_info->gl_card);
/* If we have an estimate use it, else default to 64MB; */
if(vidmem)
......
......@@ -3126,7 +3126,8 @@ typedef enum _GL_Cards {
CARD_INTEL_I855G = 0x3582,
CARD_INTEL_I865G = 0x2572,
CARD_INTEL_I915G = 0x2582,
CARD_INTEL_I915GM = 0x2592
CARD_INTEL_I915GM = 0x2592,
CARD_INTEL_I945GM = 0x27a2, /* Same as GMA 950?? */
} GL_Cards;
#define WINE_DEFAULT_VIDMEM 64*1024*1024
......
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