Commit 7c9dbd78 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

wined3d: Add support for WINED3DFMT_D32_FLOAT_S8X24_UINT format.

parent 85c8c3ee
......@@ -1225,7 +1225,7 @@ static void test_create_texture2d(void)
{DXGI_FORMAT_R16G16B16A16_TYPELESS, 1, D3D10_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
{DXGI_FORMAT_R16G16B16A16_TYPELESS, 1, D3D10_BIND_RENDER_TARGET, 0, TRUE, FALSE},
{DXGI_FORMAT_R32G32_TYPELESS, 1, D3D10_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
{DXGI_FORMAT_R32G8X24_TYPELESS, 1, D3D10_BIND_DEPTH_STENCIL, 0, TRUE, TRUE},
{DXGI_FORMAT_R32G8X24_TYPELESS, 1, D3D10_BIND_DEPTH_STENCIL, 0, TRUE, FALSE},
{DXGI_FORMAT_R10G10B10A2_TYPELESS, 1, D3D10_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
{DXGI_FORMAT_R10G10B10A2_TYPELESS, 1, D3D10_BIND_RENDER_TARGET, 0, TRUE, FALSE},
{DXGI_FORMAT_R16G16_TYPELESS, 1, D3D10_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
......
......@@ -1630,7 +1630,7 @@ static void test_create_texture2d(void)
{DXGI_FORMAT_R16G16B16A16_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
{DXGI_FORMAT_R16G16B16A16_TYPELESS, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
{DXGI_FORMAT_R32G32_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
{DXGI_FORMAT_R32G8X24_TYPELESS, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, TRUE},
{DXGI_FORMAT_R32G8X24_TYPELESS, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, FALSE},
{DXGI_FORMAT_R10G10B10A2_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
{DXGI_FORMAT_R10G10B10A2_TYPELESS, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
{DXGI_FORMAT_R16G16_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
......
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