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wine
wine-winehq
Commits
80eef003
Commit
80eef003
authored
Apr 03, 2022
by
Matteo Bruni
Committed by
Alexandre Julliard
May 24, 2022
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wined3d: Add some state table consistency checking to context_invalidate_state().
Signed-off-by:
Matteo Bruni
<
mbruni@codeweavers.com
>
parent
192695d1
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context.c
dlls/wined3d/context.c
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dlls/wined3d/context.c
View file @
80eef003
...
@@ -78,6 +78,9 @@ void context_invalidate_state(struct wined3d_context *context, unsigned int stat
...
@@ -78,6 +78,9 @@ void context_invalidate_state(struct wined3d_context *context, unsigned int stat
unsigned
int
representative
=
context
->
state_table
[
state_id
].
representative
;
unsigned
int
representative
=
context
->
state_table
[
state_id
].
representative
;
unsigned
int
index
,
shift
;
unsigned
int
index
,
shift
;
if
(
!
representative
)
ERR
(
"Invalidating representative 0, state_id %u.
\n
"
,
state_id
);
index
=
representative
/
(
sizeof
(
*
context
->
dirty_graphics_states
)
*
CHAR_BIT
);
index
=
representative
/
(
sizeof
(
*
context
->
dirty_graphics_states
)
*
CHAR_BIT
);
shift
=
representative
&
((
sizeof
(
*
context
->
dirty_graphics_states
)
*
CHAR_BIT
)
-
1
);
shift
=
representative
&
((
sizeof
(
*
context
->
dirty_graphics_states
)
*
CHAR_BIT
)
-
1
);
context
->
dirty_graphics_states
[
index
]
|=
(
1u
<<
shift
);
context
->
dirty_graphics_states
[
index
]
|=
(
1u
<<
shift
);
...
...
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