Commit 81459fb8 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

wined3d: Remove swap interval from swapchain description.

parent 6aeb444e
......@@ -170,7 +170,7 @@ struct d3d8_swapchain
};
HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc,
struct d3d8_swapchain **swapchain) DECLSPEC_HIDDEN;
unsigned int swap_interval, struct d3d8_swapchain **swapchain) DECLSPEC_HIDDEN;
struct d3d8_surface
{
......
......@@ -208,29 +208,8 @@ static D3DSWAPEFFECT d3dswapeffect_from_wined3dswapeffect(enum wined3d_swap_effe
}
}
static DWORD d3dpresentationinterval_from_wined3dswapinterval(enum wined3d_swap_interval interval)
{
switch (interval)
{
case WINED3D_SWAP_INTERVAL_IMMEDIATE:
return D3DPRESENT_INTERVAL_IMMEDIATE;
case WINED3D_SWAP_INTERVAL_ONE:
return D3DPRESENT_INTERVAL_ONE;
case WINED3D_SWAP_INTERVAL_TWO:
return D3DPRESENT_INTERVAL_TWO;
case WINED3D_SWAP_INTERVAL_THREE:
return D3DPRESENT_INTERVAL_THREE;
case WINED3D_SWAP_INTERVAL_FOUR:
return D3DPRESENT_INTERVAL_FOUR;
default:
ERR("Invalid swap interval %#x.\n", interval);
case WINED3D_SWAP_INTERVAL_DEFAULT:
return D3DPRESENT_INTERVAL_DEFAULT;
}
}
static void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters,
const struct wined3d_swapchain_desc *swapchain_desc)
const struct wined3d_swapchain_desc *swapchain_desc, DWORD presentation_interval)
{
present_parameters->BackBufferWidth = swapchain_desc->backbuffer_width;
present_parameters->BackBufferHeight = swapchain_desc->backbuffer_height;
......@@ -245,8 +224,7 @@ static void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS
= d3dformat_from_wined3dformat(swapchain_desc->auto_depth_stencil_format);
present_parameters->Flags = swapchain_desc->flags & D3DPRESENTFLAGS_MASK;
present_parameters->FullScreen_RefreshRateInHz = swapchain_desc->refresh_rate;
present_parameters->FullScreen_PresentationInterval
= d3dpresentationinterval_from_wined3dswapinterval(swapchain_desc->swap_interval);
present_parameters->FullScreen_PresentationInterval = presentation_interval;
}
static enum wined3d_swap_effect wined3dswapeffect_from_d3dswapeffect(D3DSWAPEFFECT effect)
......@@ -267,7 +245,7 @@ static enum wined3d_swap_effect wined3dswapeffect_from_d3dswapeffect(D3DSWAPEFFE
}
}
static enum wined3d_swap_interval wined3dswapinterval_from_d3dpresentationinterval(DWORD interval)
static enum wined3d_swap_interval wined3dswapinterval_from_d3d(DWORD interval)
{
switch (interval)
{
......@@ -335,8 +313,6 @@ static BOOL wined3d_swapchain_desc_from_present_parameters(struct wined3d_swapch
swapchain_desc->flags
= (present_parameters->Flags & D3DPRESENTFLAGS_MASK) | WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH;
swapchain_desc->refresh_rate = present_parameters->FullScreen_RefreshRateInHz;
swapchain_desc->swap_interval
= wined3dswapinterval_from_d3dpresentationinterval(present_parameters->FullScreen_PresentationInterval);
swapchain_desc->auto_restore_display_mode = TRUE;
if (present_parameters->Flags & ~D3DPRESENTFLAGS_MASK)
......@@ -805,7 +781,8 @@ static HRESULT WINAPI d3d8_device_CreateAdditionalSwapChain(IDirect3DDevice8 *if
struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
struct wined3d_swapchain_desc desc;
struct d3d8_swapchain *object;
UINT i, count;
unsigned int swap_interval;
unsigned int i, count;
HRESULT hr;
TRACE("iface %p, present_parameters %p, swapchain %p.\n",
......@@ -837,9 +814,11 @@ static HRESULT WINAPI d3d8_device_CreateAdditionalSwapChain(IDirect3DDevice8 *if
if (!wined3d_swapchain_desc_from_present_parameters(&desc, present_parameters))
return D3DERR_INVALIDCALL;
if (SUCCEEDED(hr = d3d8_swapchain_create(device, &desc, &object)))
swap_interval = wined3dswapinterval_from_d3d(present_parameters->FullScreen_PresentationInterval);
if (SUCCEEDED(hr = d3d8_swapchain_create(device, &desc, swap_interval, &object)))
*swapchain = &object->IDirect3DSwapChain8_iface;
present_parameters_from_wined3d_swapchain_desc(present_parameters, &desc);
present_parameters_from_wined3d_swapchain_desc(present_parameters,
&desc, present_parameters->FullScreen_PresentationInterval);
return hr;
}
......@@ -914,7 +893,7 @@ static HRESULT WINAPI d3d8_device_Reset(IDirect3DDevice8 *iface,
{
present_parameters->BackBufferCount = swapchain_desc.backbuffer_count;
device->implicit_swapchain->swap_interval
= wined3dswapinterval_from_d3dpresentationinterval(present_parameters->FullScreen_PresentationInterval);
= wined3dswapinterval_from_d3d(present_parameters->FullScreen_PresentationInterval);
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_POINTSIZE_MIN, 0);
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_ZENABLE,
!!swapchain_desc.enable_auto_depth_stencil);
......@@ -3345,7 +3324,7 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent
TRACE("device_parent %p, desc %p, swapchain %p.\n", device_parent, desc, swapchain);
if (FAILED(hr = d3d8_swapchain_create(device, desc, &d3d_swapchain)))
if (FAILED(hr = d3d8_swapchain_create(device, desc, WINED3D_SWAP_INTERVAL_DEFAULT, &d3d_swapchain)))
{
WARN("Failed to create swapchain, hr %#x.\n", hr);
*swapchain = NULL;
......@@ -3466,7 +3445,8 @@ HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wine
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_POINTSIZE_MIN, 0);
wined3d_mutex_unlock();
present_parameters_from_wined3d_swapchain_desc(parameters, &swapchain_desc);
present_parameters_from_wined3d_swapchain_desc(parameters,
&swapchain_desc, parameters->FullScreen_PresentationInterval);
device->declArraySize = 16;
if (!(device->decls = heap_alloc(device->declArraySize * sizeof(*device->decls))))
......@@ -3479,7 +3459,7 @@ HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wine
wined3d_swapchain = wined3d_device_get_swapchain(device->wined3d_device, 0);
device->implicit_swapchain = wined3d_swapchain_get_parent(wined3d_swapchain);
device->implicit_swapchain->swap_interval
= wined3dswapinterval_from_d3dpresentationinterval(parameters->FullScreen_PresentationInterval);
= wined3dswapinterval_from_d3d(parameters->FullScreen_PresentationInterval);
device->d3d_parent = &parent->IDirect3D8_iface;
IDirect3D8_AddRef(device->d3d_parent);
......
......@@ -167,13 +167,13 @@ static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops =
};
static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
struct wined3d_swapchain_desc *desc)
struct wined3d_swapchain_desc *desc, unsigned int swap_interval)
{
HRESULT hr;
swapchain->refcount = 1;
swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl;
swapchain->swap_interval = desc->swap_interval;
swapchain->swap_interval = swap_interval;
wined3d_mutex_lock();
hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
......@@ -193,7 +193,7 @@ static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_devi
}
HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc,
struct d3d8_swapchain **swapchain)
unsigned int swap_interval, struct d3d8_swapchain **swapchain)
{
struct d3d8_swapchain *object;
HRESULT hr;
......@@ -201,7 +201,7 @@ HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapcha
if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = swapchain_init(object, device, desc)))
if (FAILED(hr = swapchain_init(object, device, desc, swap_interval)))
{
WARN("Failed to initialize swapchain, hr %#x.\n", hr);
heap_free(object);
......
......@@ -57,7 +57,7 @@ BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) DECLSPEC_HIDDEN;
void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters,
const struct wined3d_swapchain_desc *swapchain_desc) DECLSPEC_HIDDEN;
const struct wined3d_swapchain_desc *swapchain_desc, DWORD presentation_interval) DECLSPEC_HIDDEN;
void d3dcaps_from_wined3dcaps(D3DCAPS9 *caps, const WINED3DCAPS *wined3d_caps) DECLSPEC_HIDDEN;
struct d3d9
......@@ -155,7 +155,7 @@ struct d3d9_swapchain
};
HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN;
unsigned int swap_interval, struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN;
struct d3d9_surface
{
......
......@@ -230,29 +230,8 @@ static D3DSWAPEFFECT d3dswapeffect_from_wined3dswapeffect(enum wined3d_swap_effe
}
}
static DWORD d3dpresentationinterval_from_wined3dswapinterval(enum wined3d_swap_interval interval)
{
switch (interval)
{
case WINED3D_SWAP_INTERVAL_IMMEDIATE:
return D3DPRESENT_INTERVAL_IMMEDIATE;
case WINED3D_SWAP_INTERVAL_ONE:
return D3DPRESENT_INTERVAL_ONE;
case WINED3D_SWAP_INTERVAL_TWO:
return D3DPRESENT_INTERVAL_TWO;
case WINED3D_SWAP_INTERVAL_THREE:
return D3DPRESENT_INTERVAL_THREE;
case WINED3D_SWAP_INTERVAL_FOUR:
return D3DPRESENT_INTERVAL_FOUR;
default:
ERR("Invalid swap interval %#x.\n", interval);
case WINED3D_SWAP_INTERVAL_DEFAULT:
return D3DPRESENT_INTERVAL_DEFAULT;
}
}
void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters,
const struct wined3d_swapchain_desc *swapchain_desc)
const struct wined3d_swapchain_desc *swapchain_desc, DWORD presentation_interval)
{
present_parameters->BackBufferWidth = swapchain_desc->backbuffer_width;
present_parameters->BackBufferHeight = swapchain_desc->backbuffer_height;
......@@ -268,8 +247,7 @@ void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *prese
= d3dformat_from_wined3dformat(swapchain_desc->auto_depth_stencil_format);
present_parameters->Flags = swapchain_desc->flags & D3DPRESENTFLAGS_MASK;
present_parameters->FullScreen_RefreshRateInHz = swapchain_desc->refresh_rate;
present_parameters->PresentationInterval
= d3dpresentationinterval_from_wined3dswapinterval(swapchain_desc->swap_interval);
present_parameters->PresentationInterval = presentation_interval;
}
static enum wined3d_swap_effect wined3dswapeffect_from_d3dswapeffect(D3DSWAPEFFECT effect)
......@@ -292,7 +270,7 @@ static enum wined3d_swap_effect wined3dswapeffect_from_d3dswapeffect(D3DSWAPEFFE
}
}
static enum wined3d_swap_interval wined3dswapinterval_from_d3dpresentationinterval(DWORD interval)
static enum wined3d_swap_interval wined3dswapinterval_from_d3d(DWORD interval)
{
switch (interval)
{
......@@ -361,8 +339,6 @@ static BOOL wined3d_swapchain_desc_from_present_parameters(struct wined3d_swapch
swapchain_desc->flags
= (present_parameters->Flags & D3DPRESENTFLAGS_MASK) | WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH;
swapchain_desc->refresh_rate = present_parameters->FullScreen_RefreshRateInHz;
swapchain_desc->swap_interval
= wined3dswapinterval_from_d3dpresentationinterval(present_parameters->PresentationInterval);
swapchain_desc->auto_restore_display_mode = TRUE;
if (present_parameters->Flags & ~D3DPRESENTFLAGS_MASK)
......@@ -800,7 +776,8 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_CreateAdditionalSwapChain(ID
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
struct wined3d_swapchain_desc desc;
struct d3d9_swapchain *object;
UINT i, count;
unsigned int swap_interval;
unsigned int i, count;
HRESULT hr;
TRACE("iface %p, present_parameters %p, swapchain %p.\n",
......@@ -833,9 +810,11 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_CreateAdditionalSwapChain(ID
if (!wined3d_swapchain_desc_from_present_parameters(&desc, present_parameters,
device->d3d_parent->extended))
return D3DERR_INVALIDCALL;
if (SUCCEEDED(hr = d3d9_swapchain_create(device, &desc, &object)))
swap_interval = wined3dswapinterval_from_d3d(present_parameters->PresentationInterval);
if (SUCCEEDED(hr = d3d9_swapchain_create(device, &desc, swap_interval, &object)))
*swapchain = (IDirect3DSwapChain9 *)&object->IDirect3DSwapChain9Ex_iface;
present_parameters_from_wined3d_swapchain_desc(present_parameters, &desc);
present_parameters_from_wined3d_swapchain_desc(present_parameters,
&desc, present_parameters->PresentationInterval);
return hr;
}
......@@ -992,7 +971,7 @@ static HRESULT d3d9_device_reset(struct d3d9_device *device,
else
{
device->implicit_swapchains[0]->swap_interval
= wined3dswapinterval_from_d3dpresentationinterval(present_parameters->PresentationInterval);
= wined3dswapinterval_from_d3d(present_parameters->PresentationInterval);
wined3d_swapchain_get_desc(device->implicit_swapchains[0]->wined3d_swapchain, &swapchain_desc);
present_parameters->BackBufferWidth = swapchain_desc.backbuffer_width;
present_parameters->BackBufferHeight = swapchain_desc.backbuffer_height;
......@@ -4191,8 +4170,7 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent
TRACE("device_parent %p, desc %p, swapchain %p\n", device_parent, desc, swapchain);
hr = d3d9_swapchain_create(device, desc, &d3d_swapchain);
if (FAILED(hr))
if (FAILED(hr = d3d9_swapchain_create(device, desc, WINED3D_SWAP_INTERVAL_DEFAULT, &d3d_swapchain)))
{
WARN("Failed to create swapchain, hr %#x.\n", hr);
*swapchain = NULL;
......@@ -4337,12 +4315,13 @@ HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wine
for (i = 0; i < device->implicit_swapchain_count; ++i)
{
device->implicit_swapchains[i]->swap_interval
= wined3dswapinterval_from_d3dpresentationinterval(parameters[i].PresentationInterval);
= wined3dswapinterval_from_d3d(parameters[i].PresentationInterval);
}
for (i = 0; i < count; ++i)
{
present_parameters_from_wined3d_swapchain_desc(&parameters[i], &swapchain_desc[i]);
present_parameters_from_wined3d_swapchain_desc(&parameters[i],
&swapchain_desc[i], parameters[i].PresentationInterval);
}
wined3d_mutex_unlock();
......
......@@ -25,6 +25,27 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
static DWORD d3dpresentationinterval_from_wined3dswapinterval(enum wined3d_swap_interval interval)
{
switch (interval)
{
case WINED3D_SWAP_INTERVAL_IMMEDIATE:
return D3DPRESENT_INTERVAL_IMMEDIATE;
case WINED3D_SWAP_INTERVAL_ONE:
return D3DPRESENT_INTERVAL_ONE;
case WINED3D_SWAP_INTERVAL_TWO:
return D3DPRESENT_INTERVAL_TWO;
case WINED3D_SWAP_INTERVAL_THREE:
return D3DPRESENT_INTERVAL_THREE;
case WINED3D_SWAP_INTERVAL_FOUR:
return D3DPRESENT_INTERVAL_FOUR;
default:
ERR("Invalid swap interval %#x.\n", interval);
case WINED3D_SWAP_INTERVAL_DEFAULT:
return D3DPRESENT_INTERVAL_DEFAULT;
}
}
static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
{
return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9Ex_iface);
......@@ -251,13 +272,15 @@ static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex
{
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
struct wined3d_swapchain_desc desc;
DWORD presentation_interval;
TRACE("iface %p, parameters %p.\n", iface, parameters);
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc);
presentation_interval = d3dpresentationinterval_from_wined3dswapinterval(swapchain->swap_interval);
wined3d_mutex_unlock();
present_parameters_from_wined3d_swapchain_desc(parameters, &desc);
present_parameters_from_wined3d_swapchain_desc(parameters, &desc, presentation_interval);
return D3D_OK;
}
......@@ -344,13 +367,13 @@ static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
};
static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_device *device,
struct wined3d_swapchain_desc *desc)
struct wined3d_swapchain_desc *desc, unsigned int swap_interval)
{
HRESULT hr;
swapchain->refcount = 1;
swapchain->IDirect3DSwapChain9Ex_iface.lpVtbl = &d3d9_swapchain_vtbl;
swapchain->swap_interval = desc->swap_interval;
swapchain->swap_interval = swap_interval;
wined3d_mutex_lock();
hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
......@@ -370,7 +393,7 @@ static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_devi
}
HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
struct d3d9_swapchain **swapchain)
unsigned int swap_interval, struct d3d9_swapchain **swapchain)
{
struct d3d9_swapchain *object;
HRESULT hr;
......@@ -378,7 +401,7 @@ HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapcha
if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = swapchain_init(object, device, desc)))
if (FAILED(hr = swapchain_init(object, device, desc, swap_interval)))
{
WARN("Failed to initialize swapchain, hr %#x.\n", hr);
heap_free(object);
......
......@@ -333,7 +333,6 @@ static HRESULT STDMETHODCALLTYPE dxgi_factory_CreateSwapChainForHwnd(IWineDXGIFa
wined3d_desc.auto_depth_stencil_format = 0;
wined3d_desc.flags = wined3d_swapchain_flags_from_dxgi(swapchain_desc->Flags);
wined3d_desc.refresh_rate = fullscreen_desc ? dxgi_rational_to_uint(&fullscreen_desc->RefreshRate) : 0;
wined3d_desc.swap_interval = WINED3D_SWAP_INTERVAL_DEFAULT;
wined3d_desc.auto_restore_display_mode = TRUE;
hr = IWineDXGIDevice_create_swapchain(dxgi_device, &wined3d_desc, FALSE, &wined3d_swapchain);
......
......@@ -454,11 +454,8 @@ static void wined3d_cs_exec_present(struct wined3d_cs *cs, const void *data)
swapchain = op->swapchain;
wined3d_swapchain_set_window(swapchain, op->dst_window_override);
if (swapchain->desc.swap_interval != op->swap_interval)
{
swapchain->desc.swap_interval = op->swap_interval;
swapchain_update_swap_interval(swapchain);
}
if (swapchain->swap_interval != op->swap_interval)
wined3d_swapchain_set_swap_interval(swapchain, op->swap_interval);
swapchain->swapchain_ops->swapchain_present(swapchain, &op->src_rect, &op->dst_rect, op->flags);
......
......@@ -4787,7 +4787,6 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
TRACE("auto_depth_stencil_format %s\n", debug_d3dformat(swapchain_desc->auto_depth_stencil_format));
TRACE("flags %#x\n", swapchain_desc->flags);
TRACE("refresh_rate %u\n", swapchain_desc->refresh_rate);
TRACE("swap_interval %u\n", swapchain_desc->swap_interval);
TRACE("auto_restore_display_mode %#x\n", swapchain_desc->auto_restore_display_mode);
if (swapchain_desc->backbuffer_usage != WINED3DUSAGE_RENDERTARGET)
......@@ -4804,7 +4803,6 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
swapchain->desc.auto_depth_stencil_format = swapchain_desc->auto_depth_stencil_format;
swapchain->desc.flags = swapchain_desc->flags;
swapchain->desc.refresh_rate = swapchain_desc->refresh_rate;
swapchain->desc.swap_interval = swapchain_desc->swap_interval;
swapchain->desc.auto_restore_display_mode = swapchain_desc->auto_restore_display_mode;
if (swapchain_desc->device_window
......@@ -4971,7 +4969,6 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
{
if (reset_state)
hr = wined3d_device_create_primary_opengl_context(device);
swapchain_update_swap_interval(swapchain);
}
/* All done. There is no need to reload resources or shaders, this will happen automatically on the
......
......@@ -3685,8 +3685,8 @@ HRESULT texture2d_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_
/* Set the swap effect to COPY, we don't want the backbuffer to become
* undefined. */
dst_swapchain->desc.swap_effect = WINED3D_SWAP_EFFECT_COPY;
wined3d_swapchain_present(dst_swapchain, NULL, NULL, dst_swapchain->win_handle,
dst_swapchain->desc.swap_interval, 0);
wined3d_swapchain_present(dst_swapchain, NULL, NULL,
dst_swapchain->win_handle, dst_swapchain->swap_interval, 0);
dst_swapchain->desc.swap_effect = swap_effect;
return WINED3D_OK;
......
......@@ -673,17 +673,17 @@ static void wined3d_swapchain_apply_sample_count_override(const struct wined3d_s
*quality = 0;
}
static void wined3d_swapchain_update_swap_interval_cs(void *object)
void wined3d_swapchain_set_swap_interval(struct wined3d_swapchain *swapchain,
unsigned int swap_interval)
{
struct wined3d_swapchain *swapchain = object;
const struct wined3d_gl_info *gl_info;
struct wined3d_context *context;
int swap_interval;
context = context_acquire(swapchain->device, swapchain->front_buffer, 0);
gl_info = context->gl_info;
swap_interval = swapchain->desc.swap_interval > 4 ? 1 : swapchain->desc.swap_interval;
swap_interval = swap_interval <= 4 ? swap_interval : 1;
swapchain->swap_interval = swap_interval;
if (gl_info->supported[WGL_EXT_SWAP_CONTROL])
{
......@@ -736,7 +736,7 @@ static void wined3d_swapchain_cs_init(void *object)
context_release(swapchain->context[0]);
wined3d_swapchain_update_swap_interval_cs(swapchain);
wined3d_swapchain_set_swap_interval(swapchain, WINED3D_SWAP_INTERVAL_DEFAULT);
}
static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3d_device *device,
......@@ -1107,11 +1107,6 @@ void swapchain_update_draw_bindings(struct wined3d_swapchain *swapchain)
}
}
void swapchain_update_swap_interval(struct wined3d_swapchain *swapchain)
{
wined3d_cs_init_object(swapchain->device->cs, wined3d_swapchain_update_swap_interval_cs, swapchain);
}
void wined3d_swapchain_activate(struct wined3d_swapchain *swapchain, BOOL activate)
{
struct wined3d_device *device = swapchain->device;
......
......@@ -3783,6 +3783,7 @@ struct wined3d_swapchain
const struct wined3d_format *ds_format;
struct wined3d_palette *palette;
RECT front_buffer_update;
unsigned int swap_interval;
LONG prev_time, frames; /* Performance tracking */
......@@ -3797,11 +3798,12 @@ struct wined3d_swapchain
};
void wined3d_swapchain_activate(struct wined3d_swapchain *swapchain, BOOL activate) DECLSPEC_HIDDEN;
void wined3d_swapchain_set_swap_interval(struct wined3d_swapchain *swapchain,
unsigned int swap_interval) DECLSPEC_HIDDEN;
struct wined3d_context *swapchain_get_context(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
void swapchain_destroy_contexts(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
HDC swapchain_get_backup_dc(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
void swapchain_update_draw_bindings(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
void swapchain_update_swap_interval(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
/*****************************************************************************
* Utility function prototypes
......
......@@ -1713,10 +1713,10 @@ struct wined3d_adapter_identifier
struct wined3d_swapchain_desc
{
UINT backbuffer_width;
UINT backbuffer_height;
unsigned int backbuffer_width;
unsigned int backbuffer_height;
enum wined3d_format_id backbuffer_format;
UINT backbuffer_count;
unsigned int backbuffer_count;
DWORD backbuffer_usage;
enum wined3d_multisample_type multisample_type;
DWORD multisample_quality;
......@@ -1726,8 +1726,7 @@ struct wined3d_swapchain_desc
BOOL enable_auto_depth_stencil;
enum wined3d_format_id auto_depth_stencil_format;
DWORD flags;
UINT refresh_rate;
enum wined3d_swap_interval swap_interval;
unsigned int refresh_rate;
BOOL auto_restore_display_mode;
};
......
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