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wine
wine-winehq
Commits
81bf9254
Commit
81bf9254
authored
Jul 28, 2011
by
Frédéric Delanoy
Committed by
Alexandre Julliard
Jul 28, 2011
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Plain Diff
include: Assorted spelling fixes.
parent
cbaf5f46
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Showing
10 changed files
with
15 additions
and
15 deletions
+15
-15
commctrl.h
include/commctrl.h
+1
-1
d3d9.h
include/d3d9.h
+2
-2
d3d9types.h
include/d3d9types.h
+1
-1
dplobby.h
include/dplobby.h
+2
-2
mmsystem.h
include/mmsystem.h
+1
-1
werapi.h
include/werapi.h
+1
-1
test.h
include/wine/test.h
+1
-1
winuser.h
include/winuser.h
+1
-1
wnaspi32.h
include/wnaspi32.h
+2
-2
xinput.h
include/xinput.h
+3
-3
No files found.
include/commctrl.h
View file @
81bf9254
...
@@ -579,7 +579,7 @@ typedef struct _IMAGELISTDRAWPARAMS
...
@@ -579,7 +579,7 @@ typedef struct _IMAGELISTDRAWPARAMS
INT
y
;
INT
y
;
INT
cx
;
INT
cx
;
INT
cy
;
INT
cy
;
INT
xBitmap
;
/* x off
es
t from the upperleft of bitmap */
INT
xBitmap
;
/* x off
se
t from the upperleft of bitmap */
INT
yBitmap
;
/* y offset from the upperleft of bitmap */
INT
yBitmap
;
/* y offset from the upperleft of bitmap */
COLORREF
rgbBk
;
COLORREF
rgbBk
;
COLORREF
rgbFg
;
COLORREF
rgbFg
;
...
...
include/d3d9.h
View file @
81bf9254
...
@@ -258,8 +258,8 @@ DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
...
@@ -258,8 +258,8 @@ DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
/* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
/* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
* the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
* the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
* d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
* d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
* This is probably because even in MS
's
header IDirect3D9Ex inherits from IDirect3D9, which makes the
* This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
* C++ in
f
erface compatible, and nobody uses the C interface in Windows world.
* C++ in
t
erface compatible, and nobody uses the C interface in Windows world.
*/
*/
STDMETHOD
(
RegisterSoftwareDevice
)(
THIS_
void
*
pInitializeFunction
)
PURE
;
STDMETHOD
(
RegisterSoftwareDevice
)(
THIS_
void
*
pInitializeFunction
)
PURE
;
...
...
include/d3d9types.h
View file @
81bf9254
...
@@ -1305,7 +1305,7 @@ typedef struct D3DDEVINFO_VCACHE {
...
@@ -1305,7 +1305,7 @@ typedef struct D3DDEVINFO_VCACHE {
DWORD
OptMethod
;
DWORD
OptMethod
;
/* Cache size to use (only valid if OptMethod==1) */
/* Cache size to use (only valid if OptMethod==1) */
DWORD
CacheSize
;
DWORD
CacheSize
;
/* internal for deciding when to restart strips, non user modif
y
able (only valid if OptMethod==1) */
/* internal for deciding when to restart strips, non user modif
i
able (only valid if OptMethod==1) */
DWORD
MagicNumber
;
DWORD
MagicNumber
;
}
D3DDEVINFO_VCACHE
;
}
D3DDEVINFO_VCACHE
;
...
...
include/dplobby.h
View file @
81bf9254
...
@@ -103,7 +103,7 @@ typedef struct tagDPLDATA_PLAYERSCORE
...
@@ -103,7 +103,7 @@ typedef struct tagDPLDATA_PLAYERSCORE
* System messages can be identified by dwMessageFlags having a value of DPLMSG_SYSTEM
* System messages can be identified by dwMessageFlags having a value of DPLMSG_SYSTEM
* after a call to ReceiveLobbyMessage.
* after a call to ReceiveLobbyMessage.
*
*
* Standard messages can be i
n
dentified by dwMessageFlags having a value of DPLMSG_STANDARD
* Standard messages can be identified by dwMessageFlags having a value of DPLMSG_STANDARD
* after a call to ReceiveLobbyMessage.
* after a call to ReceiveLobbyMessage.
*/
*/
...
@@ -127,7 +127,7 @@ typedef struct tagDPLDATA_PLAYERSCORE
...
@@ -127,7 +127,7 @@ typedef struct tagDPLDATA_PLAYERSCORE
/* Used to i
n
dentify the message type */
/* Used to identify the message type */
typedef
struct
tagDPLMSG_GENERIC
typedef
struct
tagDPLMSG_GENERIC
{
{
DWORD
dwType
;
/* Message type */
DWORD
dwType
;
/* Message type */
...
...
include/mmsystem.h
View file @
81bf9254
...
@@ -659,7 +659,7 @@ DECL_WINELIB_TYPE_AW(LPMIDIOUTCAPS2)
...
@@ -659,7 +659,7 @@ DECL_WINELIB_TYPE_AW(LPMIDIOUTCAPS2)
#define MOD_SQSYNTH 3
/* square wave internal synth */
#define MOD_SQSYNTH 3
/* square wave internal synth */
#define MOD_FMSYNTH 4
/* FM internal synth */
#define MOD_FMSYNTH 4
/* FM internal synth */
#define MOD_MAPPER 5
/* MIDI mapper */
#define MOD_MAPPER 5
/* MIDI mapper */
#define MOD_WAVETABLE 6
/* hardware wa
t
etable internal synth */
#define MOD_WAVETABLE 6
/* hardware wa
v
etable internal synth */
#define MOD_SWSYNTH 7
/* software synth */
#define MOD_SWSYNTH 7
/* software synth */
#define MIDICAPS_VOLUME 0x0001
/* supports volume control */
#define MIDICAPS_VOLUME 0x0001
/* supports volume control */
...
...
include/werapi.h
View file @
81bf9254
/*
/*
* Windows Error Reporing definitions
* Windows Error Repor
t
ing definitions
*
*
* Copyright (C) 2010 Louis Lenders
* Copyright (C) 2010 Louis Lenders
*
*
...
...
include/wine/test.h
View file @
81bf9254
...
@@ -65,7 +65,7 @@ extern void winetest_wait_child_process( HANDLE process );
...
@@ -65,7 +65,7 @@ extern void winetest_wait_child_process( HANDLE process );
extern
const
char
*
wine_dbgstr_wn
(
const
WCHAR
*
str
,
int
n
);
extern
const
char
*
wine_dbgstr_wn
(
const
WCHAR
*
str
,
int
n
);
static
inline
const
char
*
wine_dbgstr_w
(
const
WCHAR
*
s
)
{
return
wine_dbgstr_wn
(
s
,
-
1
);
}
static
inline
const
char
*
wine_dbgstr_w
(
const
WCHAR
*
s
)
{
return
wine_dbgstr_wn
(
s
,
-
1
);
}
/* strcmpW is avaiable for tests compiled under Wine, but not in standalone
/* strcmpW is avai
l
able for tests compiled under Wine, but not in standalone
* builds under Windows, so we reimplement it under a different name. */
* builds under Windows, so we reimplement it under a different name. */
static
inline
int
winetest_strcmpW
(
const
WCHAR
*
str1
,
const
WCHAR
*
str2
)
static
inline
int
winetest_strcmpW
(
const
WCHAR
*
str1
,
const
WCHAR
*
str2
)
{
{
...
...
include/winuser.h
View file @
81bf9254
...
@@ -982,7 +982,7 @@ typedef struct tagWINDOWPLACEMENT
...
@@ -982,7 +982,7 @@ typedef struct tagWINDOWPLACEMENT
#define COLOR_3DHILIGHT COLOR_BTNHIGHLIGHT
#define COLOR_3DHILIGHT COLOR_BTNHIGHLIGHT
#define COLOR_BTNHILIGHT COLOR_BTNHIGHLIGHT
#define COLOR_BTNHILIGHT COLOR_BTNHIGHLIGHT
/* win98 colors */
/* win98 colors */
#define COLOR_ALTERNATEBTNFACE 25
/* undocumented, constant
's
name unknown */
#define COLOR_ALTERNATEBTNFACE 25
/* undocumented, constant name unknown */
#define COLOR_HOTLIGHT 26
#define COLOR_HOTLIGHT 26
#define COLOR_GRADIENTACTIVECAPTION 27
#define COLOR_GRADIENTACTIVECAPTION 27
#define COLOR_GRADIENTINACTIVECAPTION 28
#define COLOR_GRADIENTINACTIVECAPTION 28
...
...
include/wnaspi32.h
View file @
81bf9254
...
@@ -19,8 +19,8 @@
...
@@ -19,8 +19,8 @@
#ifndef __WNASPI32_H__
#ifndef __WNASPI32_H__
#define __WNASPI32_H__
#define __WNASPI32_H__
/* This file should be 100% source compatible according to MS
es
docs and
/* This file should be 100% source compatible according to MS docs and
* Adaptec
s
docs */
* Adaptec docs */
#ifdef __cplusplus
#ifdef __cplusplus
extern
"C"
{
extern
"C"
{
...
...
include/xinput.h
View file @
81bf9254
...
@@ -106,7 +106,7 @@
...
@@ -106,7 +106,7 @@
/*
/*
* Defines what type of abilities the type of joystick has
* Defines what type of abilities the type of joystick has
* DEVTYPE_GAMEPAD is available for all joysticks, however
* DEVTYPE_GAMEPAD is available for all joysticks, however
* there may be more specfic identifiers for other joysticks
* there may be more spec
i
fic identifiers for other joysticks
* which are being used.
* which are being used.
*/
*/
...
@@ -188,8 +188,8 @@ typedef struct _XINPUT_VIBRATION {
...
@@ -188,8 +188,8 @@ typedef struct _XINPUT_VIBRATION {
/*
/*
* Defines the structure for what kind of abilities the joystick has
* Defines the structure for what kind of abilities the joystick has
* such abilites are things such as if the joystick has the ability
* such abilit
i
es are things such as if the joystick has the ability
* to send and receive audio, if the joystick is infact a driving
* to send and receive audio, if the joystick is in
fact a driving
* wheel or perhaps if the joystick is some kind of dance pad or
* wheel or perhaps if the joystick is some kind of dance pad or
* guitar.
* guitar.
*/
*/
...
...
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