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wine
wine-winehq
Commits
82e67011
Commit
82e67011
authored
Oct 17, 2023
by
Jacek Caban
Committed by
Alexandre Julliard
Oct 24, 2023
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wined3d: Remove unused parallel_point_count variable.
parent
947060bf
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glsl_shader.c
dlls/wined3d/glsl_shader.c
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dlls/wined3d/glsl_shader.c
View file @
82e67011
...
...
@@ -1643,7 +1643,6 @@ static void shader_glsl_load_constants(void *shader_priv, struct wined3d_context
DWORD
point_count
=
0
;
DWORD
spot_count
=
0
;
DWORD
directional_count
=
0
;
DWORD
parallel_point_count
=
0
;
for
(
i
=
0
;
i
<
WINED3D_MAX_ACTIVE_LIGHTS
;
++
i
)
{
...
...
@@ -1662,7 +1661,6 @@ static void shader_glsl_load_constants(void *shader_priv, struct wined3d_context
++
directional_count
;
break
;
case
WINED3D_LIGHT_PARALLELPOINT
:
++
parallel_point_count
;
break
;
default:
FIXME
(
"Unhandled light type %#x.
\n
"
,
state
->
light_state
.
lights
[
i
]
->
OriginalParms
.
type
);
...
...
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