Commit 82f59928 authored by Bernhard Übelacker's avatar Bernhard Übelacker Committed by Alexandre Julliard

d3drm/tests: Release two retrieved interfaces to allow proper cleanup.

parent a697e968
......@@ -994,6 +994,8 @@ static void test_Frame(void)
ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr);
ok(pFrameTmp == pFrameP1, "pFrameTmp = %p\n", pFrameTmp);
CHECK_REFCOUNT(pFrameP1, 2);
IDirect3DRMFrame_Release(pFrameTmp);
CHECK_REFCOUNT(pFrameP1, 1);
/* Add child to second parent */
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &pFrameP2);
......@@ -1037,6 +1039,8 @@ static void test_Frame(void)
ok(pFrameTmp == pFrameP2, "pFrameTmp = %p\n", pFrameTmp);
CHECK_REFCOUNT(pFrameP2, 2);
CHECK_REFCOUNT(pFrameC, 2);
IDirect3DRMFrame_Release(pFrameTmp);
CHECK_REFCOUNT(pFrameP2, 1);
/* Add child again */
hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC);
......@@ -1088,7 +1092,7 @@ static void test_Frame(void)
hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameP1);
ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(pFrameP1, 2);
frame_array = NULL;
hr = IDirect3DRMFrame_GetChildren(pFrameP2, &frame_array);
......@@ -1111,11 +1115,11 @@ static void test_Frame(void)
/* [Add/Delete]Visual with NULL pointer */
hr = IDirect3DRMFrame_AddVisual(pFrameP1, NULL);
ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(pFrameP1, 2);
hr = IDirect3DRMFrame_DeleteVisual(pFrameP1, NULL);
ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(pFrameP1, 2);
/* Create Visual */
hr = IDirect3DRM_CreateMeshBuilder(d3drm, &mesh_builder);
......@@ -1125,7 +1129,7 @@ static void test_Frame(void)
/* Add Visual to first parent */
hr = IDirect3DRMFrame_AddVisual(pFrameP1, visual1);
ok(hr == D3DRM_OK, "Cannot add visual (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(pFrameP1, 2);
CHECK_REFCOUNT(visual1, 2);
visual_array = NULL;
......@@ -1145,17 +1149,17 @@ static void test_Frame(void)
/* Delete Visual */
hr = IDirect3DRMFrame_DeleteVisual(pFrameP1, visual1);
ok(hr == D3DRM_OK, "Cannot delete visual (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(pFrameP1, 2);
IDirect3DRMMeshBuilder_Release(mesh_builder);
/* [Add/Delete]Light with NULL pointer */
hr = IDirect3DRMFrame_AddLight(pFrameP1, NULL);
ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(pFrameP1, 2);
hr = IDirect3DRMFrame_DeleteLight(pFrameP1, NULL);
ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(pFrameP1, 2);
/* Create Light */
hr = IDirect3DRM_CreateLightRGB(d3drm, D3DRMLIGHT_SPOT, 0.1, 0.2, 0.3, &light1);
......@@ -1164,7 +1168,7 @@ static void test_Frame(void)
/* Add Light to first parent */
hr = IDirect3DRMFrame_AddLight(pFrameP1, light1);
ok(hr == D3DRM_OK, "Cannot add light (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(pFrameP1, 2);
CHECK_REFCOUNT(light1, 2);
light_array = NULL;
......@@ -1184,7 +1188,7 @@ static void test_Frame(void)
/* Delete Light */
hr = IDirect3DRMFrame_DeleteLight(pFrameP1, light1);
ok(hr == D3DRM_OK, "Cannot delete light (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(pFrameP1, 2);
IDirect3DRMLight_Release(light1);
/* Test SceneBackground on first parent */
......@@ -1203,8 +1207,8 @@ static void test_Frame(void)
/* Cleanup */
IDirect3DRMFrame_Release(pFrameP2);
CHECK_REFCOUNT(pFrameC, 2);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(pFrameC, 1);
CHECK_REFCOUNT(pFrameP1, 1);
IDirect3DRMFrame_Release(pFrameC);
IDirect3DRMFrame_Release(pFrameP1);
......
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