Commit 85f4fda8 authored by Christian Costa's avatar Christian Costa Committed by Alexandre Julliard

d3drm: Free all mesh resources when releasing mesh object.

parent a77fd778
...@@ -2491,7 +2491,14 @@ static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface) ...@@ -2491,7 +2491,14 @@ static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
int i; int i;
for (i = 0; i < This->nb_groups; i++) for (i = 0; i < This->nb_groups; i++)
{
HeapFree(GetProcessHeap(), 0, This->groups[i].vertices); HeapFree(GetProcessHeap(), 0, This->groups[i].vertices);
HeapFree(GetProcessHeap(), 0, This->groups[i].face_data);
if (This->groups[i].material)
IDirect3DRMMaterial2_Release(This->groups[i].material);
if (This->groups[i].texture)
IDirect3DRMTexture3_Release(This->groups[i].texture);
}
HeapFree(GetProcessHeap(), 0, This->groups); HeapFree(GetProcessHeap(), 0, This->groups);
HeapFree(GetProcessHeap(), 0, This); HeapFree(GetProcessHeap(), 0, This);
} }
......
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