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wine
wine-winehq
Commits
8618b09e
Commit
8618b09e
authored
Jan 06, 2023
by
Zebediah Figura
Committed by
Alexandre Julliard
Aug 24, 2023
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wined3d: Move struct fbo_entry to wined3d_gl.h.
parent
951d0e94
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2 changed files
with
24 additions
and
24 deletions
+24
-24
wined3d_gl.h
dlls/wined3d/wined3d_gl.h
+24
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+0
-24
No files found.
dlls/wined3d/wined3d_gl.h
View file @
8618b09e
...
...
@@ -574,6 +574,30 @@ struct wined3d_command_fence_gl
#define MAX_GL_FRAGMENT_SAMPLERS 32
struct
wined3d_fbo_resource
{
GLuint
object
;
GLenum
target
;
GLuint
level
,
layer
;
};
#define WINED3D_FBO_ENTRY_FLAG_ATTACHED 0x1
#define WINED3D_FBO_ENTRY_FLAG_DEPTH 0x2
#define WINED3D_FBO_ENTRY_FLAG_STENCIL 0x4
struct
fbo_entry
{
struct
list
entry
;
uint32_t
flags
;
uint32_t
rt_mask
;
GLuint
id
;
struct
wined3d_fbo_entry_key
{
uint32_t
rb_namespace
;
struct
wined3d_fbo_resource
objects
[
WINED3D_MAX_RENDER_TARGETS
+
1
];
}
key
;
};
struct
wined3d_context_gl
{
struct
wined3d_context
c
;
...
...
dlls/wined3d/wined3d_private.h
View file @
8618b09e
...
...
@@ -3517,30 +3517,6 @@ HRESULT wined3d_texture_no3d_init(struct wined3d_texture *texture_no3d, struct w
#include "wined3d_gl.h"
struct
wined3d_fbo_resource
{
GLuint
object
;
GLenum
target
;
GLuint
level
,
layer
;
};
#define WINED3D_FBO_ENTRY_FLAG_ATTACHED 0x1
#define WINED3D_FBO_ENTRY_FLAG_DEPTH 0x2
#define WINED3D_FBO_ENTRY_FLAG_STENCIL 0x4
struct
fbo_entry
{
struct
list
entry
;
uint32_t
flags
;
uint32_t
rt_mask
;
GLuint
id
;
struct
wined3d_fbo_entry_key
{
DWORD
rb_namespace
;
struct
wined3d_fbo_resource
objects
[
WINED3D_MAX_RENDER_TARGETS
+
1
];
}
key
;
};
struct
wined3d_sampler
{
struct
wine_rb_entry
entry
;
...
...
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